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Articole: 10
  1. After nearly 8 years, I’m shutting down Shader Playground.

  2. TL/DR: I’ve made a new website called Shader Playground that is sort of like Compiler Explorer but for shading languages.

  3. TL/DR: In this post we’ll examine C&C Generals replay (.rep) files in detail, figure out how they work, and then look at a very early implementation of a replay viewer that I’ve added to OpenSAGE.

  4. OpenSAGE is an open-source re-implementation of the SAGE game engine.

  5. OpenSAGE is an open-source re-implementation of the SAGE game engine.

  6. OpenSAGE is an open-source re-implementation of the SAGE game engine.

  7. OpenSAGE is an open-source re-implementation of the SAGE game engine.

  8. Following on from last week’s post, here is what’s been happening this week in OpenSAGE.

  9. This is the first in what I hope will be a continuing series of updates on OpenSAGE, my C&C Generals re-implementation project.

  10. Making the world prettier, one GitHub.com page at a time I don’t know about you, but one of the things I’ve always liked about GitHub is how nice it looks when you’re browsing code files.