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Articole: 3
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Sometimes when editing assets in UE5 some needed properties are not exposed.
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Some time ago I saw this effect implemented by Romain Durand on a social media post where the penumbra regions of a light’s shadows would get additional color, known as Colored Penumbra or Colored Shadow Terminator.
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Sometimes it’s interesting to make edits to Unreal’s rendering at the engine side, be it for tweaking some specific behavior, fixing small bugs or even adding extra functionality.