Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
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Contents 1.
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This post covers the ROM hacking of Game Boy games.
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In this part of my Game Boy simulator post series, I will cover the details of the wave channel of the so-called Audio Processing Unit (APU).
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In this part of my Game Boy simulator post series, I will cover the details of the square channel of the so-called Audio Processing Unit (APU).
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In this part of my Game Boy simulator post series, I will cover the details of the noise channel of the so-called Audio Processing Unit (APU).
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Now to a project into which I invested way too much time: A Complete Guide for the Game Boy’s “The Jungle Book” game from 1994.
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Contents 1.
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Contents 1.
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Most important things first: download the preprint of our paper par-gem5: Parallelizing gem5’s Atomic Mode here.
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Contents 1.