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  1. Overwatch: the Skirmish Style

    Sometimes it is better to simply say what you mean, rather than trying to pussyfoot and make things palatable.

  2. If you go looking for definitions of the word “strategy,” you’ll find a lot of definitions that are domain-specific, that only concern themselves with a specific slice of life.

  3. In Defense of “Win More”

    The phrase “Win-More” emerged from the competitive Magic community, and refers to cards or plays that only work if you’re in a winning position.

  4. Why Roles Are Bad

    Roles are bad in competitive play.

  5. The HotS Series—Pt. 1

    (I’m writing this Phoenix Rising Amethyst, my team, but anyone should feel free to use it) Risk Is Bad In competitive games, risk is bad.

  6. What’s Your Size?

    Different heroes are geared toward fights of different sizes.

  7. Don’t Bunch Up

    It sounds obvious: There are powerful AoE abilities in the game, so bunching up is risky.

  8. Sometimes, for whatever reason, it’s not a good idea to fight.

  9. It’s common to talk about the “map objective.”

  10. Quitting While You’re Ahead

    There’s a common pattern I’ve noticed in games.