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We've got a great problem on the MEGA65 right now -- there are more cores coming out than you can fit in the 8 slots that the MEGA65 motherboard's flash can fit.
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While I've been focusing on the software and case of late, work has been continuing on the hardware modules as well, as you can see below: This post is really to give an check-in on everything that has got us to that point, and show the progress against t…
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Okay, so I have SMS working already, and a nice library to let me send and receive them, complete with emojis and international characters etc.
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For the current MEGAphone prototyping, I am using the MEGA65 R3 mainboards.
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In recent blog posts I've got the telephony and text messaging software working.
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This post is really just a summary of the work done for the telephony software user interface and SMS/Text messaging user interface.
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Okay, so I'm burning through a bunch of these outstanding items that have been mostly implemented in the background, and now I need to finish in a hurry.
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Okay, in the last post, I got the dialer and contacts screen and SMS thread handling etc, all largely in place and tied together.
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I've been thinking about this part of things for a while, because it's clear that the first iteration of the modular MEGAphone is going to be larger than originally planned, and subject to more evolution for a while.
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Now that I've got the SMS message machinery more or less in place, it's time to turn to the contact list.
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In a previous post, I got Unicode text rendering, complete with line breaking, emojis and a pile of other stuff working, that means we can show message threads.
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Using LLVM has me wanting to implement a simple scheme that enforces memory protection, so that I can more easily detect memory corruption events, in part because of the unfortunate (although understandable) way that LLVM stores its stack pointer in zero-…
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For the MEGAphone, I wanted to make my software debugging on the MEGA65 easier.
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Okay, so another side-path I have to deal with for the MEGAphone telephony software: I need pre-rendered Unicode fonts so that we can support all languages and emojis (at least for display --- multi-language input and emoji inserting will come a bit later…
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If you have a MEGA65, you'd probably like to be able to plug a SCART cable on to the VGA port and have it Just Work :tm:, causing the MEGA65 to drive 15KHz video.
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I should be doing something else, so I've decided to get SCART / 15KHz RGB output working.
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Goran has been working on refining the MEGAphone modules I designed earlier in the year.
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Time for another couple of modules, neither of which are particularly exotic.
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In a recent post, I worked out how I am going to store SMS conversations, contacts, phone state and a pile of other stuff in D81 disk images, for convenient manipulation.
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Managing contacts on a system that has 384KB of RAM is not as simple as it first sounds.
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In my previous post, I implemented a facility for accessing the brand new Shared Resources area of the MEGA65's System Partition.
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In another blog post I'm writing at the moment, I'm exploring how I will do the UI for the new MEGAphone work.
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The next module on the list is something that can do BlueTooth to talk to a headset.
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I've been busy working on the schematic and PCB design for a bunch of the modules for the MEGAphone lately.
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This post has turned into a bit of an epic, as it turned out to have a couple of modules (solar MPPT tracker and prioritised power input selection and over-voltage and reverse-polarity protection) that took quite a bit more effort to get right.