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  1. Japan (mainly Tokyo)

    This was written for visiting friends, but there’s nothing private here, feel free to share it if you found it useful.

  2. In 2016 I started a project to learn something every day of the year, eventually evolving into a life logging habit that I’ve kept up since then, which includes these year end review posts.

  3. What If: A Cooperative?

    The Pitch A worker cooperative that provides online services to regular people.

  4. In 2016 I started a project to learn something every day of the year, eventually evolving into a life logging habit that I’ve kept up since then, which includes these year end review posts.

  5. You Can't Join Mastodon

    Mastodon Is Not A Place I think that Mastodon has a messaging and terminology problem, specifically in relation to the experience that a user will have by “joining Mastodon”.

  6. A couple of years ago I started the process of disentangling my online life from Google.

  7. In 2016 I started a project to learn something every day of the year, eventually evolving into a life logging habit that I’ve kept up since then, which includes these year end review posts.

  8. 2022 For me personally, 2022 was a considerable improvement over the previous year.

  9. De-Googling

    The Pact Ever think about how making a gmail account is like a warlock (you) making a binding pact with a powerful demon (google)?

  10. Abort!

  11. Page #2 In Review The “week” in the challenge title is already increasingly aspirational instead of descriptive, as week #2 took an entire month.

  12. What I decided that to improve my drawing/illustration skills I would try producing a manga page every week this year.

  13. 2021 Plague year 2 defeated.

  14. 2020 Well, that was a year.

  15. Dear White People, Racism is just fascism that hasn’t caught up to you yet.

  16. About 4 years ago while working on Griftlands I had a rendering problem that I didn’t solve to my satisfaction: I wanted to smoothly curve a repeating texture around a corner for shorelines, as well as transitions between different ground materials.

  17. 2018 was about steady progress, 2019 was about finishing.

  18. In keeping with my pace of writing a single blog post per year, this is my 2018 in review.

  19. In 2016 I undertook a project to learn something every day for the entire year.

  20. One year ago I set myself a goal of learning something every day for the entire year.

  21. Nailed it.

  22. You know what’s cool?

  23. I made some art and not much else.

  24. Month 8 down.

  25. Month 7 down, and 4 months of working on my side project.

  26. A bit late on the update this month, as I spent part of the Canada Day long weekend at a rental cottage with my family.

  27. I’m approaching the halfway mark now.

  28. So this is still a thing that I’m doing, that’s good.

  29. Map Of The Ninja

    I’ve been meaning for a long time to write about how I did some of the things that went into Mark of the Ninja, and since somebody asked about the map rendering on twitter, it’s as good a time as any.

  30. The first Game AI Pro book was published back in 2013.

  31. Three months and still going strong-ish.

  32. After two months, the 30 minutes of learning every day has become routine enough that I don’t really notice it.

  33. For the past month I’ve had a mission: to learn something new every day.

  34. About

    I’ve always wanted to be an animator and game designer but got distracted for 20 years and became a programmer instead.

  35. It took me a really long time to write this post.

  36. Update 2016-04-03: These articles are now available as free PDFs!

  37. Seeing as how the Windows Mobile platform for native C/C++ applications has effectively been killed off (at least for consumers) by Windows Phone 7 which runs only managed .NET applications, it seems like as good a time as any to release the code and maybe

  38. Mark of the Ninja was recently released on Xbox Live Arcade for the Xbox360, and even more recently for Windows on Steam.

  39. How To RTFM

    I wrote this little story many years ago.

  40. Time for a bit of futurism.

  41. Part 1 covered the OAuth process at a high level, and Part 2 went over the example code in detail.

  42. Update: Socket support was added in Windows Phone 7.5 So this weekend I was looking into some Windows Phone 7 development, with the intention of getting started on a WP7 port of Pocket IRC.

  43. Part 1 covered the OAuth process at a high level, and Part 2 goes over the example code in what will likely turn out to be too much detail.

  44. There seems to be lackluster support for Twitter in the C++ community.

  45. I currently use twhirl, because it’s the only Twitter client I’ve found for Windows so far that I can stand.

  46. Pocket IRC is now free

    Pocket IRC on Windows Mobile 5 Pocket IRC is my IRC client for Pocket PC and Windows Mobile devices.