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Brioche v0.1.8 is a pretty small release overall, with a few quality-of-life improvements, plus some enhancements to prepare for some future changes.
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It's finally spring, and it's finally time for the first Brioche release of 2026!
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This month, there's been a new release, lots of infrastructure work, and a bunch more packages Status report Brioche v0.1.6 released Shortly after the last status update, we released Brioche v0.1.6, so if you missed the news go check it out!
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Well, it's been a while since the release of Brioche v0.1.5.
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This month has been a really exciting one... both for Brioche, and for me personally!
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This month has seen some very nice improvements that span multiple packages, some OpenTelemetry improvements, and some yak shaving Status report CMake build improvements @jaudiger got a change in for CMake builds in #1144, which uses workDir for the CMake…
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Not a lot of new headliner features made it in this month, but lots of little incremental improvements have been piling up!
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Status report Initial exploration of GUI packages @jokeyrhyme started a Zulip discussion related to adding GUI packages in Brioche.
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In a surprising twist, this month has been all about getting aarch64 support in place!
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This month has been a lot of work on ergonomics, future planning, and a lot of new packages!
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The biggest news this month was the release of Brioche v0.1.5!
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Brioche is a new package manager and build tool that makes it easy to mix and match languages and tools for your own development projects.
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Status report Cyclic imports Last month, I mentioned challenges with a package where we wanted cyclic/recursive imports.
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Some highlights this month have been a major overhaul to build caching and more progress towards automatic updates!
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It's been a while since I got a Project Update out.
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Brioche is a new package manager and build tool that makes it easy to mix and match languages and tools for your own development projects.
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The last month (and change) has been one of rabbit holes!
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Well, it's been a busy couple of months!
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Hey, want to see a magic trick?
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So, it's been about two months since the initial public release of Brioche, so I thought it was about time to share what's been going on with the project!
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I'm super excited to announce the first public release of Brioche!