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  1. JavaScript, which was originally thrown together over a span of 10 days, has its share of bad parts.

  2. If you are writing code to show a large amount of records in an ASP.NET GridView control, you should do your best to make them easily readable since it can be overwhelming.

  3. In my database course at Marshall University, I helped my professor with a side project involving Cancer research data that has been collected since 1973 by the National Cancer Institute.

  4. So I was using a 3rd party iPod management program to copy songs from my iPod back to my hard drive and the program somehow made a folder with a name that was absurdly long.

  5. Mandala University Project

    This is a Mandala I created in Adobe Photoshop from scratch for the RST department at Marshall University.

  6. So there is now a PPA for Cinnamon which makes it incredibly easy to install on Ubuntu.

  7. This was a project from my Computer Graphics course at Marshall University.

  8. The option to upgrade or reinstall the OS on these calculators is hidden deep within the UI nightmare known as TI Connect.

  9. Pseudocode Interpreter

    This program was an assignment for my Programming Languages course.

  10. This game was actually my final project for my Programming Languages class at Marshall University.

  11. This is a very simple shell interface with a built-in history feature for use in your favorite *nix environment.

  12. While there is some documentation for the *.spr file format, it can be underwhelming and full of technical jargon.

  13. Run-Length Encoding (RLE) in C#

    I recently came across a file format that required usage of Run Length Encoding to handle.

  14. Maze solving algorithms are a well known area of research.

  15. Simple PHP Image Gallery

    This script is a very simplified version of the imagery section of my old wordpress website.

  16. If you are working in C# winforms and need to respond to window minimize and maximize events, it seems that winforms does not provide native event handlers.

  17. Sprite Editor FAQ / User Guide

    Sprite Editor Frequently Asked Questions and User Guide » Here you will find a list of common questions and concerns regarding sprite editor.

  18. Common Regular Expressions

    Any programmer worth their salt should have a few tricks up their sleeve.

  19. JSON resources in .NET

    While working on Sprite Editor, I had to dig deep into the web in order to come up with a fast, lightweight method for the deserialization or parsing JSON files.

  20. Up and Running

    Blog is oficially up and running.

  21. Sprite Editor

    Caustik wrote a neat program that lets sprites walk around on your desktop and perform all kinds of random interactions with each other.

  22. NGif is a C# .NET library to handle encoding and decoding of animated GIFs.

  23. If you are a Java developer then you are very familiar with The Apache Commons.

  24. This program is a simple program that uses pipes to relay information.

  25. This Java program simulates three common page replacement algorithms and displays benchmarks such as number of faults (and more).

  26. Sierpinski in OpenGL

    This is just a simple 2D rendering of the famous Sierpinski gasket.

  27. This is esentially the same thing as the code from 3D wireframe except now it has textures.

  28. The wireframe you see here is nothing more than the 3d plot of the function f(x,z) = 4*cos(sqrt(x*x+z*z)) rendered using GL_LINE_LOOP and a little math.

  29. This is a simple program to show dynamic lighting.

  30. The textures in this small program were generated procedurally and added to 3 sides of a cube.

  31. 3D Walkthrough Skybox in OpenGL

    This is a walkthrough with a bunch of random items.

  32. Due to a severe lack of good IDEs for Lua, I have resorted to using gedit.

  33. This project was nothing more than a proof-of-concept and should not be put into usage (get apache instead).

  34. This program is a simple client/server websocket program.

  35. This project evolved from my time in the Cyber Security class at Marshall University.

  36. This program is a simple client/server UDP/Datagram network program.

  37. This program uses the famous method by Isaac Newton to iteratively find the square root of a number.