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  1. Day changed to 2026-10-01 [15:24] Ulrich Logfetch: ** Euloran economic activity during one month to day 00 of month 06, year 9 (era 1): PCs' held value in items increased by 8`471`670 and their cash decreased by 20`478; NPCs' held value in items decreased…

  2. Day changed to 2026-10-01 [13:57] Diana Coman: well, fwiw the dg run ate up several tables and did not ping with any significant pop.

  3. Day changed to 2026-09-03 [01:11] Monroe Quarterslit: **********Best at Tinkering (PCs) on day 18 of month 01, year 9 (era 1)********** [01:11] Monroe Quarterslit: The daily view of who is who among PCs doing things and going places with Tinkering [01:11]…

  4. Day changed to 2026-09-01 [02:57] Vivian Sporepress: my zigging results on rare item patches continue to be a grind these days; few smalls, few items per tiny and low quality. enum reading bounds float around 19-31 lbn. however, I did finally start getting

  5. Day changed to 2026-08-03 [16:04] Felicia Solecrimp: good morning [16:04] Felicia Solecrimp: writing makes me happy [16:04] Felicia Solecrimp: and helps me remember things [16:29] Diana Coman: hello Felicia Solecrimp Day changed to 2026-08-04 [07:00] Vivi…

  6. Day changed to 2026-08-02 [02:12] Ulrich Logfetch: ** Euloran economic activity during one month to day 00 of month 09, year 8 (era 1): PCs' held value in items increased by 8`956 and their cash increased by 9`718; NPCs' held value in items increased by 2…

  7. What Do I Read?

    Since people asked about my reading, I might as well make the most of the question and write it up.

  8. Day changed to 2026-07-06 [08:08] Ulrich Logfetch: ** Euloran economic activity during one month to day 00 of month 05, year 8 (era 1): PCs' held value in items increased by 405`441 and their cash increased by 3`853; NPCs' held value in items increased by…

  9. Day changed to 2026-07-01 [08:35] Diana Coman: Vivian Sporepress, I'm making more cft even now but in any case, I have 200cft in storage at q19 currently, so ping me when you get back to PPP and we see [21:14] Vivian Sporepress: Diana Coman: I'm here at y…

  10. For the benefit of those asking me 1 to talk about TMSR, Mircea Popescu, his death, the Bitcoin Foundation (TBF) and/or any further combinations of these and related topics, I'll aim to write here explicitly some basic common prerequisites that we have to…

  11. Day changed to 2026-06-03 [17:34] Diana Coman: http://ossasepia.com/2026/06/02/Notices-and-Announcements-Logs-for-Jun-2026/#255 - congrats!

  12. Day changed to 2026-06-02 [21:13] Ulrich Logfetch: ** Euloran economic activity during one month to day 00 of month 00, year 8 (era 1): PCs' held value in items increased by 30`260 and their cash decreased by 4`146; NPCs' held value in items increased by…

  13. Day changed to 2026-05-01 [08:24] Diana Coman: so much for my remarkable claim, it's already turned to dust [23:46] Vivian Sporepress: remarkable dust, apparently coming with around a 5M hit to the environment. [23:51] Vivian Sporepress: I guess that makes

  14. Day changed to 2026-05-01 [01:33] Ulrich Logfetch: ** Euloran economic activity during one month to day 00 of month 07, year 7 (era 1): PCs' held value in items increased by 24`657 and their cash decreased by 12`830; NPCs' held value in items decreased by…

  15. If any current, former, would-be or even might-be eulorans find themselves in the UK and want to meet and greet, talk and laugh, plot and plan, possibly even eat and drink or at least get some help with the game, its setup and so on, it might well be poss…

  16. Euloran Kronikle IV

    ~ Including opening of public access, first auction, public live logs, regular reports of economic activity, added knowledge collection and use, expanded bot support, new in-game discoveries by active players, increased client helpfulness and many other u…

  17. Day changed to 2026-04-06 [04:43] Ulrich Logfetch: ** Euloran economic activity during one month to day 00 of month 03, year 7 (era 1): PCs' held value in items increased by 17`937 and their cash decreased by 2`583; NPCs' held value in items increased by…

  18. Day changed to 2026-04-01 [00:12] Rainer Tracksnarl: Raphael Nethersmell, that's worth about 327 shells more than what you're offering. [09:57] Diana Coman: maybe Rainer Tracksnarl should learn of April fool's day :D [12:10] Diana Coman: given that the pu…

  19. With a meaningful history and infinite landscapes to explore, active and service-providing NPCs, an Underworld included, a bot at hand to do the hard work for you while you literally sleep, plenty of known activities, items and skills as well as a whole s…

  20. Day changed to 2026-03-06 [13:44] Ulrich Logfetch: ** Euloran economic activity during one month to day 00 of month 10, year 6 (era 1): PCs' held value in items decreased by 11`557 and their cash increased by 5`347; NPCs' held value in items increased by…

  21. Day changed to 2026-03-01 [01:24] Felicia Solecrimp: Im kind of lost [01:24] Felicia Solecrimp: Im in the ravine of the unborn [01:29] Felicia Solecrimp: Wolfgang Middlesit where are you?

  22. Day changed to 2026-02-02 [10:35] Monroe Quarterslit: ** Euloran news: newly deployed client adds bot zig and bot bundle jobs, as well as a visible warning when one's own char in game is overweight or overbulk (as the client knows it at the time).

  23. Day changed to 2026-02-02 [02:41] Wolfgang Middlesit: Raphael Nethersmell, that's worth about 18.6k shells more than what you're offering. [02:43] Wolfgang Middlesit: Raphael Nethersmell, that's worth about 2.5k shells more than what you're offering. [02:…

  24. Day changed to 2026-01-20 [09:03] Monroe Quarterslit: **Euloran news: the log of the main chat room, Eulora 2, goes public and is available in real-time on Ossasepia, under the Eulora 2 in E2 category.** [09:07] Monroe Quarterslit: **Euloran news: all NPCs

  25. [10:27] Diana Coman: Welcome to the publicly logged Eulora 2 chat room!

  26. The unknown in Eulora 2 is by design both vast and multi-layered: there's the infinite landscape to map out for sure, there is one's own character to figure out as to who they really are, what they might be best, better or not quite so good at and there is

  27. Euloran Kronikle III

    ~ Continuing from previous chapter, the Euloran Kronikle II ~ New Food Extends Euloran Lives Food in Eulora 2 is quite literally life-sustaining: your character can eat almost anything (if Spider Leg Consome is to be taken quite literally), with various e…

  28. The Pumpkin's Problem

    ...is that it's too soft, really.

  29. It's not as worse as it sounds - bounded containers abundantly leaking are still better than bounded containers unboundedly leaking, so there's hope!

  30. As with the previous additions to VaMP, these latest improvements are simply a direct and prompt answer to its increased use.

  31. My Public Euloran Key

    It started, as usual, with players' activity, this time automated bots and desire to gain access to such, payment concerns and the available avenues to reward useful effort.

  32. Euloran Kronikle II

    ~ This continues the Euloran Kronikle I ~ At Preposterously Prosperous Place In the infinite land of Eulora 2, one can easily get lost if relying solely on the landscape for clues.

  33. WoT 1 ratings are supposedly a shorthand themselves - just plain, integer numbers between -10 and +10, with every value meant to stand for something.

  34. Euloran Kronikle I

    A ton of tubers a day keeps hunger at bay - or at least at a small cove, perhaps Adventurous explorers in Eulora 2 reportedly found that there is at least some benefit to eating the tubers one digs.

  35. Ginger and Spice

    If one truly wants to start from scratch, it all starts with a mortar and pestle 1, though once this work done, the fragrant, freshly ground spices can hold for quite a while if well stored.

  36. Given the huge size of the pile of pictures, I might as well start with some of them directly, so scroll down for just a few lucky models out of thousands looked at and millions in the wings waiting for their chance to get out there in the euloran worlds…

  37. Quoth the log of last week to the day, the 7th of June: Diana Coman: Meanwhile in e2 world expansions, it turns out that even infinite is nevertheless not enough for me since the expedient idea of setting the Underworld literally under the landscape may be

  38. Revisiting, Reseeing

    What do you see in it, I wonder - the caked mud or the precise, fractal-like contours of the soil's own scales?

  39. Since earlier first pictures of the 3d complex space were quite encouraging, I took the time to figure out all these additional dimensions a bit better 1 and to implement directly the generic, N-dimensional case.

  40. Tantalizingly, the images just about meet, coming as it were to very similar or obviously 'same' places only on different paths, from different starting points.

  41. As VaMP gets put to use on projects others than my own, by hands other than my own, feedback comes, discussions happen and, as a result, it's not that long 1 until there's added functionality in the form of two new commands: summ and sigdiff.

  42. "What is it that I don't get correctly currently?"

  43. Northern Sun

    The usual rarely works for me and for the ten thousand words worth of proof that it is so, here's first how the attempt at a more conventional "sunny August day by the sea" turned out this very summer that just passed: The above picture is taken this very…

  44. ~This is a work in progress, to be discussed and expanded as the game progresses further.

  45. 'Why?'

  46. As the game's development is progressing beyond the emergence of time, past the addition of vitals and into enabling player activities, all the design and implementation work done so far feeds as well into clarifying and refining the game-related parts of…

  47. The quickly progressing work on euloran vitals and physical characteristics is pushing already the design - and the fun, obviously!

  48. The latest development in Eulora2 is the emergence of time itself, quietly but definitely ticking away at the hours that became days, then months and years of the very first era that eulorans ever knew.

  49. Software Editions

    How about approaching the hot problem of 'getting people to care about what software they run' 1 from a place of meaning rather than mere ease of use?

  50. Back when I started programming in Ada, I trusted the GNAT implementation of the Ada standard, mostly because I had no choice 1.