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Articole: 11
  1. Large Play Groups

    Introduction One of the things that I find really fascinating about the early history of the hobby is the way in which characters existed outside the specific campaigns they played in and could travel between them fluidly.

  2. Legendary Spells for the Super Spell System.

    Here are some Legendary Spells for NBateman's Super Spell System for Super NatheQuest.

  3. Online Gaming Best Practices

    A discussion about the best practices for running online games, alongside some of my own opinions and preferences for which you, the fledgling online referee, should follow exactly.

  4. An Angel Has Fallen

    The people of Blip are, if anything can be said about people at the end of the world, superstitious.

  5. The Glue Fighter

    TL;DR: The Fighter is the only class that can engage with more than one foe; when any other class is targeted by multiple foes in a round, all attacks after the first automatically hit.

  6. Castle Calliope

    Part of the Sex Bandwagon.

  7. Purposeful Session Reports

    Play reports are a vital part of the TTRPG hobby but there is a lot of unclear communication around the purpose of the play report.

  8. In Defense of Normal

    Y'all are being too weird with it, cut it out.

  9. Magical Violence

    Credits to Newt's Truthtelling and the Black Company Playtest Document v2.

  10. Realm of Yolmi Bestiary Conversion

    Introduction I love Realms of Yolmi.

  11. Today's Advice: Eat the Debuff

    There's a certain genre of gamer who enjoys mastering a system.