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Articole: 14
  1. Last week, a client hit me with a seemingly simple request in Unreal.

  2. Anno 1800: Frame Analysis

    Anno easily ranks among my favorite franchises.

  3. You are making a game.

  4. Digital Combat Simulator (DCS) is a flight simulator released first in 2008 as a successor to the Lock-On series by Eagle Dynamics.

  5. Ni No Kuni 2, released at the beginning of this year, march 2018, is the second installment in a series of Japanese Role Playing Game, developed by Level-5.

  6. In electronics, if you want to visually interact with your user there is plenty of choices available.

  7. This is a follow up to the first article available here.

  8. Introduction The Witness came out in 2016, and for me it was a real blast from the past, from when I was spending countless hours on point on clicks games.

  9. I realize now that this should have been added right when this article was first published: I provide no safety warranty regarding the approach described here.

  10. Movie Barcode is a thing that always excited my curiosity, but for whatever reasons I never actually tried to generate one myself.

  11. Introduction During the rendering process, you will need to sample points over a designated surface.

  12. Introduction This week is a double chronic one, since I did not publish it last week.

  13. Raytracer: Shadows

    Introduction Quite a busy week on a professional point of view, I didn’t get as much free time as I expected.

  14. Raytracer: Introduction

    Introduction After few weeks messing around on this project, I eventually convinced myself that writing a devblog is the best way for me to stay committed.