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Articole: 16
  1. medellindies – day 6

    Added two games by Mr.

  2. medellindies – day 5

    September 28 Lots of thoughtwork refining the copy of the site since I wanted to address two different audiences: people from all around the world finding out about the games we are making here (English language) and local people who doesn’t know we are m…

  3. medellíndies – inception

    Few people is aware games are being made in this country, let alone in town – not even the locals.

  4. Horns of Dominion – Day 13, js13k version!

    The Lands beyond the rainbow have kept no single crown since the accord broke centuries ago, it remains divided into five constantly warring noble realms.

  5. Horns of Dominion – Day 12

    Today was mostly polishing UX; first off fixing a bug my wife discovered, the split command was allowing 0 quantity units to be created.

  6. Hospital Anomaly Tactics – Day 4

    I saw some Animal Hospital Anomaly gameplay videos yesterday, so I’m emulating the main loop; it seems the charm of the game (at least initially) is doing repetitive chores (I can understand the appeal) before things go to hell; not sure how much I’m going

  7. Horns of Dominion – Day 10, mobile and mangling

    I thought of adding mobile support, just to make this available for more people; the basics were working already, but it needs responsiveness.

  8. Hospital Anomaly Tactics – Day 3

    Bump with animal while on an examination room to diagnose.

  9. Horns of Dominion – Day 9

    Managed to slot a lot into the game today, and made it public asking people to test it out!

  10. Hospital Anomaly Tactics – Day 2

    Added pathfinding, admitted patients will now go to an available room, rejected patients will leave the hospital.

  11. Horns of Dominion – Day 8

    I set to implement the gameplay portion of the playtesting feedback, but I knew we were running out of space.

  12. Hospital Anomaly Tactics – Day 1

    It’s time for roguetemple’s fortnight or, well, it’s been for over one week already.

  13. Horns of Dominion – Day 7

    Wading through the list of gathered feedback, I decided to first tackle the UX changes and then hitting gameplay.

  14. Horns of Dominion – Day 6

    Added new cool sound effects made by Rybar too, and fixed some bugs with clusters of units not working well together.

  15. 漢字読み方 (kanji yomikata) – day 4

    I decided to make a small tool to help me study for my Japanese kanji exams, you can find it at https://slashie.net/kanjidrill/ The way it works is, you upload a dictionary of kanji expressions including the kanji, the furigana, and the meaning, and then…

  16. js13kgames is a long-running game jam with a simple goal: create a JavaScript game in 13 Kilobytes of zipped JavaScript.