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Articole: 10
  1. Comments Are Inevitable

    By Tom Moertel Posted on August 14, 2026 Tags: code, comments, beyond clean code, clean code, good code, nature of code, purpose of code, source code, definitions, theory, philosophy, engineering culture (This post is part of a series of posts on good cod…

  2. By Tom Moertel Posted on July 30, 2026 Tags: code, comments, clean code, good code, source code, haskell, kata, bowling, tdd (This post is part of a series of posts on good code.)

  3. By Tom Moertel Posted on July 27, 2026 Tags: code, comments, beyond clean code, clean code, good code, nature of code, purpose of code, source code, definitions, theory, philosophy, engineering culture (This post is part of a series of posts on good code.)

  4. What Makes Good Code Good

    By Tom Moertel Posted on July 24, 2026 Tags: code, comments, clean code, good code, nature of code, purpose of code, source code, definitions, theory, philosophy (This post is part of a series of posts on good code.)

  5. On the Nature and Purpose of Code

    By Tom Moertel Posted on July 23, 2026 Tags: code, good code, nature of code, purpose of code, source code, definitions, theory, philosophy (This post is part of a series of posts on good code.)

  6. When Google Takeout Fails

    By Tom Moertel Posted on August 27, 2025 Tags: google, takeout, backups, data When Google Takeout fails, you’re basically on your own.

  7. Sampling with SQL

    By Tom Moertel Posted on August 23, 2024 Tags: sampling, sql, probability, poisson process, exponential distribution, statistics Sampling is one of the most powerful tools you can wield to extract meaning from large datasets.

  8. Dice Race (part 1)

    By Tom Moertel Posted on June 24, 2023 Tags: interview-problems, probability, dice-race In a dice race of degree \(m\) and length \(n\), each player chooses a sequence of \(m\) die rolls.

  9. By Tom Moertel Posted on December 14, 2013 Tags: assembly, 6809, games, hacks A long time ago, when I was a college undergrad, I spent some time working on computer video games.

  10. By Tom Moertel Posted on June 12, 2013 Tags: programming, recursion, iteration, python, recursion-to-iteration series, tail calls, data structures, trampolines This is the fourth article in a series on converting recursive algorithms into iterative algori…