Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
-
By Tom Moertel Posted on August 14, 2026 Tags: code, comments, beyond clean code, clean code, good code, nature of code, purpose of code, source code, definitions, theory, philosophy, engineering culture (This post is part of a series of posts on good cod…
-
By Tom Moertel Posted on July 30, 2026 Tags: code, comments, clean code, good code, source code, haskell, kata, bowling, tdd (This post is part of a series of posts on good code.)
-
By Tom Moertel Posted on July 27, 2026 Tags: code, comments, beyond clean code, clean code, good code, nature of code, purpose of code, source code, definitions, theory, philosophy, engineering culture (This post is part of a series of posts on good code.)
-
By Tom Moertel Posted on July 24, 2026 Tags: code, comments, clean code, good code, nature of code, purpose of code, source code, definitions, theory, philosophy (This post is part of a series of posts on good code.)
-
By Tom Moertel Posted on July 23, 2026 Tags: code, good code, nature of code, purpose of code, source code, definitions, theory, philosophy (This post is part of a series of posts on good code.)
-
By Tom Moertel Posted on August 27, 2025 Tags: google, takeout, backups, data When Google Takeout fails, you’re basically on your own.
-
By Tom Moertel Posted on August 23, 2024 Tags: sampling, sql, probability, poisson process, exponential distribution, statistics Sampling is one of the most powerful tools you can wield to extract meaning from large datasets.
-
By Tom Moertel Posted on June 24, 2023 Tags: interview-problems, probability, dice-race In a dice race of degree \(m\) and length \(n\), each player chooses a sequence of \(m\) die rolls.
-
By Tom Moertel Posted on December 14, 2013 Tags: assembly, 6809, games, hacks A long time ago, when I was a college undergrad, I spent some time working on computer video games.
-
By Tom Moertel Posted on June 12, 2013 Tags: programming, recursion, iteration, python, recursion-to-iteration series, tail calls, data structures, trampolines This is the fourth article in a series on converting recursive algorithms into iterative algori…