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It’s certainly been a while.
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Here’s what I’ve been tinkering with for the past two months with the Wonderful toolchain.
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Here’s what I’ve been tinkering with for the past three months with the Wonderful toolchain.
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As usual, it’s been a while.
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For those unfamiliar, BlocksDS is a fork of the primary Nintendo DS homebrew toolchain1.
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It’s been a while.
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In the previous project update, I named many issues that I’d like to resolve in the toolchain.
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In the year 1999, Bandai announced the MobileWonderGate - a device which allowed connecting a WonderSwan to the Internet thanks to a collaboration with the mobile network NTT DoCoMo.
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Back in May 2022, I’ve been reminded of a console that I’ve heard about mostly from its Higan/Ares emulation core.
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For a while now, I’ve been involved in the WonderSwan homebrew scene - for those unfamiliar, it’s a handheld consoles which was moderately successful in Japan but failed to launch outside of it.
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When Tim Sweeney released ZZT in 1991, his idea to encourage new ZZT content was to hold a world creation contest.
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We have a right to play modded Minecraft without corporate interference.
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In this article, we’re going to look at the history of creating animated, cinematic experiences in ZZT.
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When I was riding the waves of IRC as a kid in the mid-00s, I discovered a small community centered around a then-obscure game engine named ZZT.
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BuildCraft is one of the few ancient Minecraft mods which has made it through almost 4 years of modding up until the present day, as well as m any changes of the maintainer/developer team.
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