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Articole: 10
  1. Closing the Loop

    Deathloop, Arkane Studios.

  2. Developing my “dream game”

    Dreams and Reality.

  3. Good enough.

    Via KnowYourMeme.

  4. The secret behind good luck

    It's a weird time to be talking about getting a job in the games industry.

  5. Writing the right documentation

    Final Fantasy V During the past few months, I had a great time as part of the Game Production Community’s mentorship program.

  6. The right choice of tools

    The tools you want your team to use v.s. the tools they actually use.

  7. If you read my first post or the introduction on the home page of the blog, you may recall that I mentioned wanting to talk from time to time about stuff besides production, like games I liked.

  8. Work generates work.

    "Work, work."

  9. Level of (Planning) Detail

    Via Game Dev Academy You’ve probably heard of the phrase attributed to the U.S. president Dwight D.

  10. Bug Triage 101

    Animal Crossing: New Horizons (2020) A while ago, I had an interview for a producer role where they asked me a question along these lines: You currently are 4 weeks away from having to send a final build of the game, and have roughly around 100 bugs in yo…