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I've used Android for longer than I have had a phone.
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As a game developer, some of my most creative work has come from embracing limitations rather than fighting against them.
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Picture this: you find yourself immersed in a new job, knee-deep in a C++ codebase, yet your heart yearns for the simplicity and elegance of Python syntax.
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You: DirectX 11?
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While reading through some code I wrote for a raytracing assignment, I noticed a peculiar function that had never caused any issues, but really looked like it should.
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As part of my game development major at DAE, I have to work on several projects which were not made with support for my platform of choice (Linux).
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Answer: Yes!