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What happened in 2024.
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Over the years I’ve made many abortive attempts to keep some sort of journal.
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I felt the urge to write a blog post today.
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Intro This is something I need to solve every now and then - the need to interpolate smoothly along a Bézier curve.
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Back in 2020, I set up a personal “wiki” on github.
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Others in this series: Part I I moved through a bunch more examples.
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Others in this series: Part II Some while back (maybe a couple of years or more ago) I picked up the book, Joy of Geometry by Alfred Posamentier.
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I had a stray thought about the Sierpinski triangle this morning.
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This is a project I am really happy about.
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Lots going on this past month.
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One month ago I posted about my rotator cuff.
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Background Many years ago I started a site called Art From Code.
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Points are a core data type in the wire library.
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I’ve been a bit quiet here, but have been very much heads down working on this wire library.
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Aliasing In the first post of this series, I showed some of the default renders of various 3d shapes.
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Over the last couple of weeks I’ve been working on a somewhat unique 3d library.
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I went in for my MRI today to see what’s happening with my rotator cuff.
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The clickbait title actually refers to my shoulder / rotator cuff.
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I was perusing Aliexpress a week or two ago and bought some cheap, fun things.
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Take the sentence: You have not read this sentence.
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Definition When I say “edit” here, I mean “to change from the original.”
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Background A funny (not) thing happened the other day.
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The Set Up In my last post on Graphing Equations I showed how I graph an equation by visiting every pixel in the canvas, seeing if it satisfies that equation (or comes close to solving it) and then coloring that pixel appropriately.
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Set up This post is about programming strategies for graphing various equations and functions.
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Oof!
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https://tannerhelland.com/2012/12/28/dithering-eleven-algorithms-source-code.html Dithering algorithms.
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I’ve been creating a bunch of image processing functions for my blcairo graphics library.
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Delaunay Triangulation Recently I was working on implementing Delaunay triangulation using the Bowyer-Watson algorithm.
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I remember the year I turned 29.
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https://www.youtube.com/watch?
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Shader Workshop Shader workshop.
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Rounding floating point numbers is a pretty common need.
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I know, I just did a post entitled Genuary Wrap.
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Day 26 - Grow a seed Your browser does not support the video tag.
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A new feature inspired by Arpit Mathur https://www.youtube.com/watch?
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The next Function Of The Day is wrap.
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If you find my site interesting or useful, here are a few other sites you might also find interesting or useful.
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Clamp We’ll continue the discussion of functions that work with values within ranges.
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Just a link to a project I started.
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This function, loopsin, is one of my favorite functions ever, and one I am quite proud of.
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Days 19 through 25 of genuary 2024!
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I’ve alluded to the power you get when you combine two or more useful functions.
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Lerp The last Function Of The Day was norm, which mapped a value in a range to a value between 0 and 1.
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I’m going to do a series of short articles, labeled FOTD - Function Of The Day.
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For a good part of my tech career, writing has gone hand in hand with coding.
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Some Go Basics A lot of what I do is with two-dimensional points.
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The next six days of genuary 2024!
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There are many community-based creative projects that people can participate in.
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In this article, I want to talk about using libraries to make creative coding faster, easier and more enjoyable.
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Another six days of genuary 2024 are done!