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  1. Today I upgraded the graphics for the planet generator on Iron Arachne.

  2. April 2022 update on my RPG projects

    It’s been quite some time since I last wrote about the tabletop RPG projects I have in the works.

  3. Looking ahead to 2022

    2022 promises to be a year of big changes.

  4. 2021 Year in Review

    2021 was an eventful year.

  5. The New HeroQuest

    So today I received the new HeroQuest in the mail.

  6. An Eventful Few Months

    It’s been an eventful few months.

  7. Blizzard is dead to me.

    The last three years has been a slow, awful death spiral for Blizzard.

  8. Hrenovuha, the horseradish liquor

    <div class="caption">Hrenovuha, horseradish liquor</div> A few months ago I watched an episode of The Booze Traveller set in Siberia.

  9. Open Source North 2021

    The first session was about neuroaesthetics and user experience.

  10. Old RPGs of Mine

    I’ve been designing games for almost as long as I’ve been playing them.

  11. Games in progress

    I’m working on several tabletop RPGs at once right now.

  12. Stitch Fix posted an article on their blog yesterday entitled “Move Slow and Make Things.”

  13. Way back in 2013, I posted an article talking about what I wanted from a hypothetical sequel to Star Wars: Galaxies.

  14. Switching to Zola

    I switched the static site generator used for this site from Hugo to Zola over the weekend.

  15. Three years ago, I was working on the last project I would touch at Silver Gryphon Games.

  16. Silver Gryphon Games shut its doors in 2019.

  17. Looking Ahead to 2021

    This year will hopefully be much better for humanity than 2020 was.

  18. 2020 Year in Review

    Last year I didn’t write a retrospective.

  19. Uvinji

    As soon as the pre-expansion patch launched, I fired up World of Warcraft with the intent to create my new main character and begin my adventure anew.

  20. Just More Color

    Today I reworked my site’s CSS a bit to add more color.

  21. On Forever Projects

    I just finished reading a blog post entitled The Forever Project by Scott Turner of Here Dragons Abound.

  22. Leading Up to Shadowlands

    The Shadowlands expansion for World of Warcraft comes out next month.

  23. On Blogging Versus Social Media

    I read Rubenerd’s post about seriousness, and it got me to thinking.

  24. We try to do what’s right in the best way we can.

  25. Minimal CSS

    After years of using a CSS framework for my site, I’ve now dropped it entirely.

  26. Generating Worlds: Faking Realism

    Note: this was a draft I never completed.

  27. Predictions for 2030

    This post is inspired by a thread from Hacker News.

  28. Learning to use emacs

    I’ve been a vim user for somewhere around 10 years.

  29. This post is a response to “News Websites are Dumpster Fires”, which rails against the current business model of most news websites.

  30. It’s been awhile since I blogged about Iron Arachne.

  31. Regarding My Blogs

    I’ve been frustrated lately with the writing side of Hugo.

  32. Getting back into MMORPGs

    As a result of my one-year boycott of Activision-Blizzard, I found myself without any of my usual games to play.

  33. Setting up a new personal blog

    Having a blog built using a static site generator was nice from a maintenance perspective, but from a writing perspective, it’s a bit of an inconvenience.

  34. Iron Arachne Updates for January

    It’s been a dry spell for Iron Arachne for the past couple months.

  35. My Spin on the Unix Philosophy

    The Unix philosophy guides the development of both Unix and its derivatives.

  36. Year in Review 2018

    As 2018 comes to a close, I’m looking back on the year and reflecting.

  37. Over a month has passed since I last posted about Mysteries of a Broken World.

  38. My Breakfast: A Recipe and a Ritual

    I like cooking.

  39. This is part three in a series of posts about designing a new OSR game.

  40. This is part two of a series on a new Old School Renaissance tabletop role-playing game that I’m designing.

  41. On Gryphons and Their Kin

    As one of the founders of Silver Gryphon Games I have a fondness for gryphons.

  42. Designing a New OSR Game

    So lately I’ve been delving back into the world of OSR role-playing games.

  43. Playing Characters You Hate

    When you play a role-playing game, you adopt the persona of someone other than you.

  44. Project Status, August 2018

    Previously, I was spending most of my attention on the Uncharted Worlds projects that I’ve been working on.

  45. My Politics, 2018 Edition

    I’ve been looking at what’s coming up on the ballot for this midterm election.

  46. Since the last entry, I’ve made several changes to both the program logic and its features.

  47. The Nature of DevOps

    The topic of what “DevOps” is has been a source of contention since the term first arose.

  48. This iteration had some dramatic changes.

  49. Heraldry Generation Pt. 1: Basics

    Awhile back I noted that I was beginning to work on a random fantasy setting generation project.

  50. Generating Fantasy Worlds

    One of my favorite things to think about is the procedural generation of fantasy settings.