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  1. The industry talks about long-context AI as a capacity problem: bigger windows, stuff everything in, let the model sort it out.

  2. A digital twin starts out as a faithful mirror of a factory floor.

  3. We built a pipeline that generates mechanically coherent cards, scales them in five-card batches, exports directly to Tabletop Simulator, and stress-tests balance using tournament algorithms.

  4. How AI Actually Designs a Card

    In 2021, I spent a month reverse-engineering Race for the Galaxy.

  5. I am a software architect by profession, but a game designer at heart.

  6. A designer types “test my game for balance issues” into Nova.

  7. In February 2025, we explored how ontologies reveal the hidden structure of tabletop games.

  8. Everyone calls hallucinations a bug.

  9. In the previous article, we laid out the theory behind GameGrammar: structure enables generation, generation enables iteration, and the designer stays in control.

  10. A poet needs grammar.