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Pictured is Duke James playing a set at the Smalltown Society lab before the open mic.
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Last October, I blogged about my CNC(ed) Music Factory.
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It wasn't until fall of 2025 that I seriously used AI coding tools.
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Sketchatone is the first serious AI coding project I've done.
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In my last post about WebHID and Drawing Tablets, I talked about experimenting with the Chrome/Edge only API for reading HID (human interface devices) from the browser.
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A while back I had an idea for a project that might benefit from a drawing tablet.
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One of the smaller experiments I've been wanting to try lately is listening to electromagnetic fields.
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I JUST finished a build of a custom case for my Raspberry Pi based music box.
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Sigh.
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I'm forcing myself to show stuff off more.
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I've had a long-standing hobby that I haven't really leaned into since the mid 2000's.
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Back when I was making episodes of Web Components from Space, one of my last experiments was using AI to generate code in languages or environments that are just painful to work with.
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Whatever the heck this blog post is about, you can tell it's gonna be cool.
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Well, well.
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One of the things I run at the Sun Gallery is a monthly jam session organized through meetup.com.
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As we at the Sun Gallery push our makerspace forward, this is one of the activities I researched and made.
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I didn't do much hard digital work on this project.
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As a board member of the Sun Gallery, we're always looking for unique ways to make art and promote the gallery.
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When we opened our brand new Makerspace at the Sun Gallery, I for sure wanted to make an exhibit!
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This is a cross-post of the fourth episode of my spacelab based Web Components learning video series called "Web Components in Space"!
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This is a cross-post of the fifth episode of my spacelab based Web Components learning video series called "Web Components in Space"!
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This is a cross-post of the third episode of my spacelab based Web Components learning video series called "Web Components in Space"!
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This is a cross-post of the second episode of my spacelab based Web Components learning video series called "Web Components in Space"!
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This is a cross-post of the first episode of my spacelab based Web Components learning video series called "Web Components in Space"!
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It's been a while since I've written a blog post.
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This was less of an installation, and more of a popup event!
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I’ve been procrastinating on this post.
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As someone who makes stuff on the web, there are two things that I've been seeing quite a bit lately: Web Component discussion and CSS debates.
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During my time on the Design Lab team at Adobe, there wasn't one year that passed where one of my projects did not make it to the big after-hours stage.
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Due out in Summer 2019, Manning Publications is releasing my first book.
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This installation was a sound based one!
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No, I'm not a "Machine Learning" developer, but I am having fun feeling out what it can do.
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Almost two years ago, I made a hefty series of posts on the promise of Web Components.
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I haven't written many posts lately, especially tech related.
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I believe it was during a session called “Shooting VR for Post” that I found myself identifying heavily with one of the panelists who said something to the effect of “Before VR, my work was a bit mundane.
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I was one of a few developers on this project.
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With the Oculus store continuing to get some interesting titles while I wait with baited breath over getting my very own Oculus Touch Controllers when they get released, its easy to forget about 360 Video.
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Ahhhhh the Hololens.
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... and other platformers.
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Virtual Reality is very fascinating to me.
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Like I said in my last post, the "Dream Deck" is one of several free pieces of content to help you discover what VR is like.
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Last Friday, the SFHTML5 Meetup group met to discuss something called "Progressive Web Apps."
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Before I launch into this 5-part series of posts, I just want to give a high-level overview of it: I wrote a lot.
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This post is the second of five.
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One thing I didn't cover in my last post (#2 in the series) about all the pieces that bring Web Components together is actually using ES6!
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This article continues my ES6 Web Components series.
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In Part 4 of my 5-part write-up, Project Setup and Opinions, I talked about lessons I took away from experimenting with ES6 Web Components.
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I'm a big fan of Github's Electron lately.
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Wasn't I playing with virtual reality lately?
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Update: @garethwatts tells me that we were told that your app doesn't have to be hosted on AWS, only that it must be publicly accessible.