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Starting from the ideas behind Meta’s MAIProf, I redesigned capture ownership, process discovery, and trace delivery for Kubernetes.
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In a previous post, I wrote about design patterns for large-scale multimodal training data pipelines: metadata + blobs, distributed streaming DAGs, and pre-sharded training artifacts.
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W&B will happily tell you your GPU is at “100% utilization.”
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A friend recently made a simple observation about Kubernetes autoscaling: Kubernetes can scale Pods, but turning those Pods into the right Nodes still feels like something every DevOps or platform team has to solve by hand.
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I’ve been having the same conversation a lot lately.
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MultiKueue is often presented as a natural answer for multi-cloud GPU scheduling.
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I wrote this mostly to clarify my own thinking.