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The "dashboard" is the screen you see here listing all your leagues.
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The Internet is a wonderful thing.
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Previously, some of you had noticed something strange about team construction and game simulation in Football GM.
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One of the most common feature requests has been to add an All-Star Game.
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This post has nothing to do with basketball or sports or video games.
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The annual message from the owner has long been a quirky feature of Basketball GM.
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I deployed two changes today in version 2019.08.31.0916.
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No huge news here, sorry, but there are a few minor improvements in version 2019.08.18.0097: A lot more tables (such as Draft Summary) are searchable, filterable, and downloadable.
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I'm going to deal with a very important question today.
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Today I added some new achievements to Basketball GM.
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Today I added some achievements to Football GM.
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For a long time, Basketball GM has let you view draft classes up to three years in the future.
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So you want to write a sports simulation game.
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One thing I like about Basketball Reference is their Frivolities page.
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Today I made a few changes to the draft lottery.
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Hello everyone!
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Happy New Year!
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I just deployed a new version of Basketball GM with three changes: The ability to change from a soft cap (default) to a hard cap.
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In the bad old days, before about a year ago, new leagues started with a bunch of randomly created players.
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When you're trying to make a trade, you can click the "What would make this deal work?"
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Today I released an update to Basketball GM containing a lot of small improvements to the UI.
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When I make a small improvement to Basketball GM, it feels silly to write a whole blog post about it.
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Today I released a new feature: difficulty levels!
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Check it out.
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This feature has been requested a million times, but today it's finally here: draft day trades!
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In the great novel "The Universal Baseball Association, Inc., J.
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This probably won't be noticeable unless you have played hundreds, or even thousands, of seasons in the same league.
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Minor new feature in version 2018.04.08.66: you can now set the stadium capacity for each team.
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A lot of things have changed!
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Today I released a new beta of Basketball GM featuring big changes to player ratings.
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Basketball GM has long had awards every season - MVP, Rookie of the Year, etc.
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Earlier this week I added a bunch of advanced stats to Basketball GM.
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I rolled out a few new features over the past week, all aimed at one goal: more stats.
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One of the cool things about Basketball GM is the time scale.
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You can now view the draft lottery live, as it happens!
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Basketball GM 4.0 was released a week ago.
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Google made me do it.
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This is not an April Fool's Day joke!
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Thanks you everyone for testing the first beta!
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Check it out!
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On March 18, 2015, Basketball GM passed 1 million seasons played.
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This applies to new leagues only.
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Until today, Basketball GM was hardcoded to always have 2 conferences, 6 divisions, and 16 teams in the playoffs.
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Previously, player names in Basketball GM were generated based on a list of name frequencies in the US in 1990 published by the US Census Bureau.
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The default teams now have logos!
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Basketball GM has long supported a "Shuffle Rosters" option when you start a new league from a file.
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Performance in leagues with many seasons has long been an embarrassment to me.
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At the God Mode screen (accessible from the Tools menu), there are now 10 new options you can use to customize your league: Enable/disable injuries Numer of games per season Quarter length Minimum roster size Salary cap Minimum payroll Luxury tax threshold
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Previously, injuries in Basketball GM had no lasting effects.
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Just 9 months ago, Basketball GM crossed the one million seasons played threshold.