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  1. Widgets and themes

    Lists, trees, tables and a code editor are widget kinds.

  2. Export sizes

    balaur export reports what a pack weighs, drops unreferenced assets, re-encodes PNGs, subsets fonts and rewrites WAV as FLAC.

  3. Text in 2D and 3D

    text2d and text3d put text in the scene, shaped by the same engine the widgets use.

  4. Shape primitives

    Ten 3D primitives and six 2D ones, bezier paths that extrude, revolve and sweep, booleans in both dimensions, a cloner, and text as geometry.