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Articole: 7
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Last post talks about my failure optimizing softfloat.
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This documents my quest trying to optimize softfloat for on-chain games.
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I’ve spent quite some time with Succinct’s SP1 zkVM.
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We managed to run the core game loop of One Hour One Life (OHOL), a game I deeply admire, on CKB-VM in my last post.
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Following my Teeworlds port, which showcased MOBA / fighting games on chain, I started another quest: porting the game loop of One Hour One Life (OHOL for short) by Jason Rohrer to the CKB blockchain.
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We talk a lot about VMs.
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For unexpected reasons, I recently had some free time to tinker.