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On AI Coding Assistants
Opening thoughts Since switching to using AI coding assistants as a first class citizen in my development cycle last October, I haven't had a single eureka moment at my job despite previously having them on a weekly basis.
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Accounting for Fixed Assets
I previously discussed how double-entry accounting works—including how to create the balance sheet—in my article A Basic Introduction to Accounting.
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Recurse Center Return Statement
I recently wrapped up a 12-week batch at the Recurse Center (RC) in Brooklyn, NY, and I can safely say that attending RC was one of the best decisions I have ever made.
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Rotation-Based Compression
Background In the late 19th to mid 20th century, the United States Department of Agriculture hired dozens of artists to paint watercolors of every fruit that grows in the United States.
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Improving Performance in Plight of the Wizard
I wrote most of the core code for Plight of the Wizard during a four-day game jam at Recurse Center.
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Preventing Players from Cheesing
Media in this article may trigger epileptic seizures.
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Creating a Rotation-based Indicator
After making an arena shooter for the Playdate titled Plight of the Wizard, there were a few areas that I knew needed some polish.
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Making a Game for the Playdate
I spent the past five days building a game for the Playdate for a game jam while at Recurse Center.
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Removing the Headphone Jack
1999 I wasn't happy the day we left Oxford and headed to London.
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Improving The Beatles Red and Blue Albums
The Beatles' 1962-1966 (Red Album) and 1967-1970 (Blue Album) compilation albums that originally released in 1973 need little introduction.
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A Basic Introduction to Accounting
Double-entry accounting at its simplest is the accounting equation: Assets = Liabilities + Equity Accounts are created that fall under one of these three categories in addition to revenue and expense accounts.
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How Game of Thrones Should Have Ended
This post contains spoilers for the television show Game of Thrones and the book series it is based on, A Song of Ice and Fire.
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Appreciating 240p
A brief history lesson July 15, 1983 was a red letter day in gaming history when Nintendo's Family Computer (Famicom) and Sega's SG-1000 were released simultaneously.
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Heirloom Cameras
Heirlooms are usually objects defined by their desirability that have been passed down for generations from one family member to the next.