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Yes, I’ve decided to give Mario 101 an extra life: fifteen more bits that you maybe didn’t know about the Super Mario series and which might make you think a little differently about these games.
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As improbable as it might seem, Golden Axe is getting a TV series adaptation later this year.
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This is a post nominally about the origins of Waluigi.
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I like it when people reach out to me about weird little video game-related mysteries that have been bugging them for years.
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This site is a one-man show, more or less.
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Although I have a tendency to ask questions in the titles of my posts, my goal is usually to go as far as I can to answer those questions.
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More often than not, I don’t think every dream is trying to deliver a message.
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If you’ve played much of Art of Fighting or its sister series, Fatal Fury, you probably know that South Town is the SNK answer to Capcom’s Metro City.
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This week, I’m a guest on a Retronauts episode about Pac-Man Fever, the 1982 album by Buckner & Garcia in which each track is about a popular arcade game.
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Regardless of whether you think Sonic the Hedgehog is cool, it’s clear that he was designed to make you think that.
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I told myself to take a few weeks off from all things Super Mario, and now it’s been more than a month since Mario 101 went up.
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Virtually every fighting game in the 1990s brought together martial artists from around the world to engage in one-on-one combat.
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While I am hard at work on getting one more big post done before the end of June, I wanted to write up this quick housekeeping matter because I think it will be of interest to people who read this site.
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Recently, I came across two different elements in Capcom games that seemed to be related — one in the original Street Fighter and the other in Final Fight.
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I’m trying to make a word catch on in the world of video game analysis: luigification.
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Having grown up in the ’90s, I played a lot of video games in which combatants from different countries meet up specifically with the intention of kicking the crap out of each other.
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As I said at the beginning of the previous post and will probably say again, this is not a Super Mario blog, and this post is not about the Super Mario games.
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This is not a Super Mario blog.
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The problem with writing about old media is that any time you think you’ve discovered something new, you’re putting yourself at risk of being the Christopher Columbus of retro and getting all excited about something that everyone else already figured out…
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I can probably guess what you’re thinking.