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  1. But our work is not yet done.

  2. Education & Training Game Content Workplace Policy As a team, we’ve been discussing how best to continue growing and evolving WACS while also addressing the ongoing financial challenges facing the… The post Workshops, Consulting, & More!

  3. Somehow in my twenty+ years in game development, I was never blessed with the opportunity to attend the Games for Change Festival.

  4. If you’ve ever worked in the games industry, you’ve likely been impacted by layoffs.

  5. The Accelerate Program is a mentorship program that offers early career professionals the knowledge, experience, and resources to pursue specialization at the intersection of games and mental health.

  6. What’s most striking about the International Championship series is how engaging they are for the spectators.

  7. Every May, Atlanta becomes the home of MomoCon.

  8. From all of us at Take This, we offer our deepest thanks and a fond farewell to Kelli for her leadership and lasting impact, while warmly welcoming Tara as she… The post Take This Moves into a New Era: A Fond Farewell to Kelli, A Warm Welcome to Tara appe…

  9. Recently presented at the 2026 GDC Festival of Gaming, the Mental Health in the Game Industry white paper spotlights the major findings from Take This’ 2025 survey of game developer… The post Research Report: Take This 2025 Mental Health in the Games Indu…

  10. Spring is here, which means we kick off another meaningful year of connecting through games online and in live events.