Înapoi la articole →

Cel mai recent articol

Ultima verificare

Urmăritori 0 urmăritori
Articole: 63
  1. Travel log (Blacksburg)

    This is the first of posts detailing my current trip, which will take me around southwest Virginia, Seattle, Hawaii, Australia, New Zealand, Hong Kong, and Japan.

  2. Building a simple JIT in Rust

    The other day I threw together a simple Just-In-Time compiler (or JIT, for short), and I thought it'd be fun to show the steps I did.

  3. Porting a C# NES emulator to Rust

    Many years ago, I created a simple NES emulator in C# using SDL and Mono.

  4. Steam Machines enter the market

    This week marks the release of the first official Steam Machines.

  5. Learning to 'try!' things in Rust

    I started learning Rust in earnest a few weeks ago.

  6. When people talk about reasons to use a type system, there are always a couple usual suspects: error checking, documentation, and if you're an IDE person like me, tooling/editor tricks that use type information, like auto-complete.

  7. !!

  8. Off to new adventures

    A few weeks ago I posted about moving teams inside of Microsoft.

  9. Programming languages are a failure

    After spending years working in programming languages, helping out with some big-name projects and trying to generally make programmers' lives easier, I've decided something.

  10. Promising new programming languages

    It seems like these days there are lots of programming languages springing up.

  11. Will parallelism go implicit?

    I've been spending quite a bit of time recently with Implicit Parallel Programming in pH, which luckily the school library had a copy of.

  12. Thoughts on actor-based languages

    (or "Minnow, a post-mortem") I've been fortunate to work on both Minnow(a shared-nothing actor-based language) and Chapel(concurrent global-view language).

  13. Digging into scheme/racket

    I spent some of last night and this morning digging into Racket, the modern version of the venerable Scheme language.