Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
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In English, there is an "indefinite" article a that can go before a word.
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In 2005 Google showed off Google Maps, which lets you drag the map around instead of reloading the page like MapQuest and others used.
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A few weeks ago I got distracted when I discovered — to my horror — that occasionally the font size on my site was 1.24924375rem instead of the desired 1.25rem.
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Although my site isn't designed to fit into the academic world, occasionally an academic paper will cite one of my pages.
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I have sample code on some of my pages.
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When I started my web site, we didn't have static site generators or WordPress or GitHub Pages or much else.
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(TL;DR: this is a blog post about the process of writing my guide to SDF fonts.)
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When a url is posted on a forum/chat, it's often automatically made linkable.
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It's time for my annual self review.
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My “site” is spread across five different servers.
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I had just wrapped up a project and wanted to do something small/fun before I started the next one.
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I try to avoid big software rewrites.
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Back in 2018 I had the idea to prerender short segments of river bends and confluences into a texture, and then use that texture to draw the rivers to the screen.
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It's been a while since I've worked on mapgen4 features.
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The web server I use (nginx) logs errors to a file.
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Last time we implemented a search feature that found all matching documents, sorted in some arbitrary order.
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I have a search box on my web site that uses Google to search my site only using the site: operator.
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My hexagon guide has many conversion routines — axial to cube, cube to offset, hex to pixel, etc.
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Last time I talked about de-optimizing mapgen4 so that I could more easily create experiments.
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Lately I've been experimenting with map algorithms.
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My guide to hexagonal grids is one of the most popular pages on my site.
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I know a lot of people hated the Flash Player web plugin, but I found it to be quite useful for my experiments.
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It's time for my annual self review.
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When I first wrote my hexagon guide in 2013 I used d3.js, which has a nice animation system.
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Also see my guide to SDF font rendering. (2026) I had previously posted about drawing outlines around fonts.
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Also see my guide to SDF font rendering. (2026) In the last blog post I wrote about how I wanted to test the parameters of msdfgen, which generates multi-signed distance fields for fonts and other shapes.
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Also see my guide to SDF font rendering. (2026) In the last few posts I have shown some of the experiments I did with font rendering.
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Also see my guide to SDF font rendering. (2026) Over the last few posts I wrote about things I did to improve font quality, such as antialiasing and combining distance fields to merge outlines and halos.
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Also see my guide to SDF font rendering. (2026) Learning about font rendering, I was looking at text closely last time, and I noticed another issue.
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Also see my guide to SDF font rendering. (2026) Last time I was looking at letter spacing with my renderer to see how it compared to Google Chrome on Mac.
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Also see my guide to SDF font rendering. (2026) My summer project is to work on labels for maps.
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Also see my guide to SDF font rendering. (2026) In the previous post I introduced my summer project, to render labels on maps.
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Also see my guide to SDF font rendering. (2026) My friend L recently mentioned that he hadn't seen any blog posts from me.
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Also see my guide to SDF font rendering. (2026) I had previously blogged about text effects, and how I accidentally discovered that I could alter the personality of the font by rendering a distorted shape.
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I have several pages that are unfinished because I can't find an explanation I'm happy with.
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You may know me for my interactive tutorials.
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On my pages I often want to be able to move an object around in a diagram using the mouse or touch.
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Also see my guide to SDF font rendering. (2026) Earlier this year I was trying to improve font rendering in some of my C++ projects, and that led me down a rabbit hole of learning signed distance field (SDF) font rendering.
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Also see my guide to SDF font rendering. (2026) In Week 4 of the year, I tried out various ways of using distances in signed distance field fonts.
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Also see my guide to SDF font rendering. (2026) In the last post I described how I fell into the font rendering rabbit hole.
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Also see my guide to SDF font rendering. (2026) Each week I pick one or two things to work on.
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For some time now I've been unhappy with how much more friction there is when posting to my blog than posting to twitter.