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  1. SIGGRAPH 2026 Links

    The main links you need: Stephen Hill’s wonderful page of links, and Natasha Tatarchuk has added the content from this year’s Advances in Real-Time Rendering in Games course to our site’s archive area.

  2. There’s a little conference called SIGGRAPH next week.

  3. Seven Things for July 10, 2026

    With SIGGRAPH and friends (HPG, DigiPro, ASWF) coming up in a week, here are some graphics-ish sites that you can waste time with while traveling. 1.

  4. (Me, I think it should be “Sloppendium” so you don’t say “slope,” but so be it.)

  5. I was at first excited to see this announcement by the ACM.

  6. Public Domain Day 2026

    It’s that most wonderful time of the year, when a bunch of copyrighted works from around a hundred years ago become part of the public domain in the US.

  7. Update to chex_latex, and 429 errors

    Long ago I wrote a free Perl program, chex_latex.pl, to look for various problems in LaTeX .tex files.

  8. I3D 2026 announced

    I3D 2026 is announced.

  9. See our post about it here.

  10. The all-day SIGGRAPH course “Advances in Real-Time Rendering” is now in its 20th year!