Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
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The main links you need: Stephen Hill’s wonderful page of links, and Natasha Tatarchuk has added the content from this year’s Advances in Real-Time Rendering in Games course to our site’s archive area.
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There’s a little conference called SIGGRAPH next week.
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With SIGGRAPH and friends (HPG, DigiPro, ASWF) coming up in a week, here are some graphics-ish sites that you can waste time with while traveling. 1.
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(Me, I think it should be “Sloppendium” so you don’t say “slope,” but so be it.)
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I was at first excited to see this announcement by the ACM.
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It’s that most wonderful time of the year, when a bunch of copyrighted works from around a hundred years ago become part of the public domain in the US.
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Long ago I wrote a free Perl program, chex_latex.pl, to look for various problems in LaTeX .tex files.
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I3D 2026 is announced.
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See our post about it here.
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The all-day SIGGRAPH course “Advances in Real-Time Rendering” is now in its 20th year!