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From the January 1926 issue of Electrical Merchandising.
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Last week's notes on the SIGGRAPH '79 Film and Videotape Retrospective were part of an experiment in moving my blog toward something I've long intended for it to be: a studio log where I can take notes on and organize reference material related to my prac…
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Below are excerpts of things I found interesting and/or that I want to look up later while reading the 25-page PDF scan of the program listing for the SIGGRAPH ’79 Film and Videotape Retrospective.
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I'm excited to share that this month, I'm the artist in residence at Welcome to My Homepage.
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What do you get when your video game collecting habit collides with your audio electronics habit?
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I'm excited to share that this month, I'm the artist in residence at Welcome to My Homepage.
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In my last blog post, I shared my adventures in reverse-engineering the Print Gocco, a DIY printmaking device from the 1970s.
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As you might know from my past research on the sticker-printing Casio Loopy game console and Barbie Fashion Designer, I have a special interest in games and toys that incorporate printing or image making as a play mechanic.
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The studio where I do art and electronics projects tends to get very messy very quickly.
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We lost a very good boy today: Bubblegum passed away due this afternoon after experiencing heart problems, but essentially, of old age.
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In November of 2020, the boxes began to really stack up.
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I recently had the opportunity to review Paul Atkinson’s book Delete: A Design History of Computer Vapourware.