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Tearing apart bad documentation may be cathartic, but there’s good documentation out there too.
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I first came across ThreadX somewhere around 2021, during its stint as Azure RTOS.
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There’s a phenomenon that I’ve been observing, and I think it’s time to share my thoughts.
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I’ve been working in the software industry for 20 years (counting as conservatively as I can) this year, and sometimes people come up with weird styles and enforce them on everyone who touches their codebase.
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Recipe first, commentary later.
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Recipe first, commentary later.
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Recipe first, commentary later.
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Recipe first, commentary later. 15 minutes of work and 2.5 hours of baking.
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Recipe first, commentary later.
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Jeff Atwood wrote about FizzBuzz in 2007.
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The other day, a friend of mine brought this to my attention:
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Due to some recent events, I’ve found myself in the position of needing to track medicine intake.
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A co-worker of mine (the incomparable Yohei Manabe) was looking at some disassembled ARM code the other day, and discovered something weird.
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A co-worker discovered an amazing thing the other day.
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Sometimes people ask me questions about what it’s like living in a different country.
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If you don’t already, you should use an RSS(/Atom) reader.
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First, context.
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I’ve got an electric toothbrush.
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When I tried to search for the demand version of dumping, I found a lot of articles about regular dumping.
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Yesterday, in make, I talked about what Make does.
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There are many resources out there for how to use make and some of them are very good.
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I’ve been writing C code professionally since about 2006, and while I look at a lot of languages (I have varying levels of familiarity with Python, Erlang, Ada, Haskell, Go, Rust, C++, OCaml, D, Javascript, Prolog, Lua, Lisp, Bash, Perl, Forth…you get the…
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This post is aimed at people who come from languages with automatic garbage collection and want to get a sense for how to approach memory management in a lower level language.
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This guide was last updated in July of 2026 with an 0.17.0-dev build.
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This post is going to explain how pointers, arrays, and slices work in Zig, without depending on knowledge of other languages that use pointers.
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Update: April 2024 - A lot has happened since I originally wrote this article.
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This post is going to look at wrapping a C library in Zig.