← Înapoi la Urmăritori

Cel mai recent articol

Ultima verificare

Urmăritori 0 urmăritori
Articole: 20
  1. A while ago I got an email from someone saying they found my work while looking through recent “vibe-coded and AI-built games”… And they wanted to feature my games on this AI website.

  2. Years ago, during my second time at IndieCade, and when I was fairly new to attending video game events, there was a lot of talk about prioritizing events that focus on local community over an international crowd.

  3. The name “meanderware” is based on what people used to call my first netart project.

  4. I wasn’t able to give up on the macOS version, so after a lot of hard work (way too much hard work… the working was HARD)… there’s now a functional macOS version.

  5. I hope the Linux build will work.

  6. I guess I’m going to be here to vent a little, about culture in general, because I’m doing a bunch of maintenance and have to watch status bars go up… It’s been an interesting past few weeks.

  7. I just published my newest work to itch.io.

  8. The EU game scene was always something I admired from a distance.

  9. Yesterday I gave a talk as part of Ljudmila’s Kontrolerji series of events.

  10. Pictured above: Gamejam pizza!

  11. Counter-culture in our digital world is an expression of the better future we know is possible.

  12. Our digital world is a collective dream.

  13. The last couple months leading up to A MAZE have been difficult.

  14. Since games are at the point that they are right now, I think being a solodev, or working with a team of friends, will become much more of an established mode of being here.

  15. The BlueSuburbia world update is now live on itch!

  16. I'm beyond honored to say that my playable essay, "individualism in the dead-internet age" is a nominee for this year's Nuovo award at IGF.

  17. These ruins of a lighthouse have brittle bones.

  18. In light of all the promise that AI will "revolutionize" gaming, this post is about how AI has already affected the home of experimental games: Itch.io.

  19. Creating For A Better Industry

    Despite how misunderstood the internet was, there was this immense possibility space for us artists to shape what it meant to create there.

  20. There is a positive feedback loop that happens when you make a tool for people, how people that use it inform what you build, and in turn what you build informs their creative decisions.