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OK, this is going to get super-nerdy.
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A reminder about a very special episode of Making the Museum, for the 25th Anniversary of 9/11 later this week.
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For most exhibition projects, inventing a new genre (or, easier, a sub-genre) is not in the cards.
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We all want to do new things in exhibitions.
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A visitor walks up to a security guard in an exhibition and asks: “Where’s the restroom?”
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On a recent episode of the Making the Museum podcast, architect Mark Wagner said something that stuck with me: If one person cannot comfortably use a museum environment, the museum may not lose one visitor.
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Quick, what are the phases of exhibition design?
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A very special episode of Making the Museum, for the 25th Anniversary of 9/11.
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To paraphrase (and possibly butcher) a lighting designer truism: If it ain’t lit, it ain’t there.
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A museum touchscreen can borrow from websites.
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A test fit is a quick, rough, scale-accurate drawing that answers a simple question before you start designing: Will our important stuff actually … fit?
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“Holiday lights” are a time-honored trick at botanical gardens.
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What’s a raisin muffin mostly made of?
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Museums call long-term exhibitions “permanent.”
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If we’re not studying our visitors, how can we fulfill our mission?
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I run a design studio.
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Most commonly in museums, objects get chosen to go on display because they are categorically similar to each other.
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Not every museum display case groups similar objects (geodes) or juxtaposes objects (a Klan hood in a black baby carriage).
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Most museum displays invite visitors to compare things of a similar category.
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When most people imagine creating a museum object case layout, they might think of somebody arranging artifacts until the composition looks good visually.