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I often check climate news against Daybreak’s simple model to see how things are progressing in the real world.
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Matt Leacock: The design of The Four Doors followed a long, meandering route.
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Lisa with an early prototype of Animal Rescue Team on May 7, 2019 Origins The idea for Animal Rescue Team began in a conversation with my family as we walked our family dog, Fintan around the block (1).
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Origins The Lord of the Rings: Fate of the Fellowship has been a long time coming.
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The migration continues!
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After many months of hemming and hawing, I’m finally taking the plunge and setting up a newsletter for my games since this blog isn’t usually timely enough and many folks are drifting from social media.
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After several years of design and development, Forbidden Jungle is finally here!
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CMYK posted a new version of the How to Play video for Daybreak.
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An early prototype of Daybreak Matteo and I have been busy documenting the journey we took while designing Daybreak.
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After more than two years of design, Daybreak is now live on Backerkit.
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We’ll be crowdfunding Daybreak on BackerKit starting on 20 September 2022.
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No small part of game design involves figuring out how to best explain your game.
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Donna and Colleen at the end of a testing session of Daybreak.
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If you’re like me and isolating due to Covid, you’ve probably had to find new ways to play boardgames with friends.
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It’s startling to revisit this excerpt from The Game Designers showing the Lucca and SPIEL game fairs with their massive crowds.
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The Pandemic Survival 2020 tournament season may have been canceled this year due to the need for physical distancing, but that doesn’t mean that we all can’t enjoy it together over Zoom!
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The keynote I gave at TableTop Network just went up today.
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It’s been longer than a quarter.
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ERA: Medieval Age was released this year at Gen Con and will hit stores later this August.
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For some reason, I love pegboards.