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My first thoughts on most of the mechanics in Wild Imaginary West after two short sessions.
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What is a West Marches game, why do I want to experiment with one, and how do I make it memorable.
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A trusted source shared an AI-generated post in a newsletter.
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I love TTRPGs, follow along as I pitch you the 5 games that are most likely to be played in the near future.
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I want to start a YouTube channel, I have a vague idea of what I want to do but I need to start putting things down.
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Small review of the movie Dredd, cyberpunk universe, violence, funny, gore, guns.
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Inspired by the "blogvent" and leveraging my vacations, I am writing one post every day this week.
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A full tour of my board game logging app, redesign, UX improvements and fun new features.
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How I made the different props for the game: map, notes, puzzles, daggers, coins, keys...
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a few thoughts of what I did in 2025, and the direction for 2026.
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How I designed the factions, puzzles, and story for a pirate roleplaying game blending murder mystery, escape room, and tabletop RPG.
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First impressions on the Godot game engine
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I love writing on my blog, and now my friends are starting their own.
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This series follows my progress in my first Warhammer army, the Sisters of Battle!
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Why you should have a no bug policy, how to try and push it at your place of work, and some of the non-obvious benefits of having a no bug policy
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I thought I was writing quite a bit, I just realized it is not nearly enough
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I hate reading AI-generated content
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Review of the board game Solomon Kane, quick rules explanation and some of the strength of weakness of the game
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Review of the board game In too deep, quick rules explanation and some of the strength of weakness of the game
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Details on the features and the future of this miniature tracking side project
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desperately trying to prove to my friends that I'm not only playing female badass characters in TTRPG
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Fictional writing relating an adventure played during a one shot game of the "Corrompus".
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Why I love roleplaying games.
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Some details on my AI dev workflow, without the hype
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Technology in theme park rides is turning them into real-life video games, and it's super cool.
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Fictional writing relating an adventure played during a one shot game of the "Corrompus".
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My best posts are sitting in my draft folder, untouched.
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The painting projects currently on my plate in April 2025.
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My implementation for the codingame puzzle: There is no spoon - Episode 1 in golang
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Follow along as I build my first warhammer 40k army.
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My implementation for the codingame puzzle: Island Escape in golang
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Follow along while I improve the HTTPServer I wrote from scratch in Go.
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The guide to run this simple murder mystery scenario with your party!
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Deep dive into the launch of my first paid app, DonkeyCarrot.
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Sending 30€ to my friend if I didn't post on my blog this month.
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Things I want to do during the next few months
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My implementation for the codingame puzzle: ASCII Art The Drunken Bishop Algorithm in golang
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My implementation for the codingame puzzle: Number of Digits in golang
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My implementation for the codingame puzzle: Equivalent Resistance, Circuit Building in golang
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My implementation for the codingame puzzle: Turn here in golang
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My implementation for the codingame puzzle: abcdefghijklmnopqrstuvwxyz in golang
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My implementation for the codingame puzzle: Logic gates in golang
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My implementation for the codingame puzzle: Moves in a maze in golang
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How I built my extension that helps you keep your social feeds clean
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Follow along while I write an HTTPServer in Go from scratch following a codecrafters challenge.
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How to build a simple site using Astro && Cloudflare
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Background story for Kordgrimm.
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Background story for Valeria de Monteil.
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Background story for Leaf Theven.
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The excercises suggested by Andrej Karpathy in his serie from Zero to Hero, introduction to neural networks: Building Makemore