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Articole: 10
  1. Songs of Sibylline: Playing vs. Using

    My friend Brandon has been talking about this idea of a distinction between “using” the mechanics of TTRPGs as a toolbox to help tell stories and “playing” these games by their rules, he introduces the concept in his latest blog post.

  2. Putting a design on the shelf

    Something exciting happened to me recently.

  3. Taking time to play

    If a thing is worth doing, it’s worth doing slowly.

  4. Windows and contiguous worlds

    Recently the NSR Cauldron had one of periodic descents into the taxonomy of what the NSR even is and what an NSR game is.

  5. Some calming words

    I’ve become fascinated by poems that you can play.

  6. The Zettelkasten of the Soul

    A while ago I wrote a bookmark game called The Rules Are Fictional which was the first thing to come out of my exploration of stat-less RPGs.

  7. When it comes to magic in TTRPGs I like it when spell casters have the freedom to choose how their magic is deployed.

  8. Playing Stories Not Worlds

    In TTRPGs we talk a lot about the fictional world and a lot of words have, quite rightly, gone into helping players and referees make the worlds they create feel consistent and grounded.

  9. 100 Word Stories

    100 Word Stories is a project my friend Tom and I started during the first Covid lockdown.

  10. Society Papers Director’s Commentary

    This week I released the first of a planned series of 24XX games under the title The Midnight Editions.