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Multiple times over the course of my career, I’ve been asked “what’s your research philosophy (when it comes to games)?”
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Have a standardized format for reporting issues.
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Days Gone is a AAA open-world post-apocalyptic game from Sony’s Bend Studio.
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This post will look at some issues with inventory management in Horizon Zero Dawn.
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For anyone interested in beginning or transitioning to a career in games user research, here are some tips and suggestions that might be useful.
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Motivation is one of the main pillars of video game user experience.
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Even the simplest games require attention, focus, and cognitive effort, which leaves users with fewer resources for regulating in-game decisions.
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Special abilities are obtained throughout gameplay and typically give the player some sort of advantage or enhanced/diversified gameplay experience.
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Telemetry data, which are units of data (hardwired/gameplay metrics) embedded into the game via code that are then transmitted to a collection server.
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Company X is interested in how other games have incorporated timers into HUD and UI, perhaps to inform the design of an upcoming demo that will let players play for a specific amount of time.