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Stevie Case and John Romero early in their courtship.
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Opus 6: The Taming of the Shrew
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This article tells part of the story of John Romero.
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The Tudor Queens Also, a little programming note: there will go one extra week between this article on The Analog Antiquarian and the next one on The Digital Antiquarian.
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This article tells the last part of the story of Lemmings.
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This Porsche is very much leashed.
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Rehabilitating Richard
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Your humble author in 2009, with his last even vaguely cool car, a 2000 Volkswagen GTI.
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This article tells part of the story of Maxis Software.
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Hi, folks… I’ll have the last article in the series on Maxis Software for you next week.
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Would you trust these two men with your investment?
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This article tells part of the story of Maxis Software.
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Although I’ve played way too many games for way too many hours over the way too many years I’ve been writing these histories, it’s safe to say that I haven’t spent more time with any one game than Heroes of Might and Magic II.
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The photographer’s model for the visage of The Nameless One on the now-iconic Planescape: Torment box was actually Guido Henkel, the game’s producer, who was enlisted at the last minute when the planned professional model had a “scheduling conflict.”
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By 1999, Interplay had begun crediting its internally developed CRPGs to “Black Isle Studios,” a distinction that represented very little difference, given that Black Isle shared office space and personnel with its parent publisher.