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It turns out that I didn’t hate 3D printing, I just hated my Ender.
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In the wild, earlier frontier of manned, space exploration, NASA (the National Aeronautics and Space Administration) was flush with ideas for future spacecraft.
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The spacecraft from the movie “2001: A Space Odyssey” have always had a special place for me.
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I’m very much into genealogy.
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Oh yes, I screwed up more than once during my tenure at Apple.
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A little about Duane Blehm, an early Macintosh shareware author.
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Digital hoarding as a check against the ephemeral nature of the internet ... and maybe some peace of mind.
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For every shareware game I released in the 1990's, another four were partially written but put aside and abandoned.
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Remembering Casady & Greene and the excitement (and closing) of an era of Macintosh software publishing.
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Wherein I attempt to recover and restore old shareware code and program again like it is 1989.
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Experimenting in stereo photography and I write an app to create old-fashioned stereoscopic cards.
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Lets build a simple virtual pinball controller to bring more immersion to your game.
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This post wraps up the sound work on Teacher's Pet.
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Some light Visual Pinball debugging and the world of DOF.
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Sound code is added in this third in a series of posts about scripting Visual Pinball tables.
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Teacher's Pet gets new sounds in this post in a series about scripting Visual Pinball tables.
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The second in a series of posts about scripting Visual Pinball tables.
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The first in a series of posts about scripting Visual Pinball tables.
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Discovering virtual pinball, a hobbyist community devoted to it, and building a full-size virtual pinball cabinet.
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Trying some unconventional techniques to create a pop-art print of a Cherry Mash candy bar.
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A PCB for breadboards to make working with op-amps easier.
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For sale: a few KIM-1 User Manuals I printed up.
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Marvelling at the full circle life seems to have taken after retirement.
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The Adam74 is a small ASCII-based terminal designed for the 8-bit hobbyist.
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Recalling my somewhat unusual interview with Apple back in 1995.
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A web-based game, Mooncraft 2000 is released.
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Those of us who fiddled while Apple Computer burned.
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Tom Dowdy was a software engineer at Apple back in 1995 when I was still writing Macintosh games in Lawrence, Kansas.
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SystemSix is a desk calendar project that displays the weather forecast and phase of the moon on an e-ink display.