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Articole: 10
  1. Interviewed for Drew Davidson’s Ludic Narrans book

    It’s nice when people ask to interview you.

  2. Narrative Design Methods: Design Cross-Section

    Across artforms, the norms of narrative design are soaking in ideas that hold up a monoculture and deny the personal.

  3. Here are the slides and my speech for the opening keynote I gave at SERIAS in Salvador, Brazil, on the 2nd July, 2019.

  4. Making Mechanics

    An exploration of some of the ways we can make mechanics, with some thoughts about their relationship with complicit design (upholding oppressive systems and destroying the planet).

  5. Narrative Design Testing

    A month ago I did a quick Twitter post about a couple of situations in which repeating testing with the same players is helpful.

  6. Thank you Forward Slash Story

    A few weeks ago, Lance and I sent an announcement to our Forward Slash Alumni.

  7. Adapting the “Hierarchy of Understanding” to Games

    Today, a colleague tweeted out a call for examples of good onboarding experiences in games.

  8. The Link Between What We Make and the World We Live In

    “Any human power can be resisted and changed by human beings.

  9. One of the most important gifts I have given to myself is the “My Reality Test”.

  10. What It Is Like To Live Your Calling #soulitsearch

    I have spent all my life up until this point working towards living my calling.