Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
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I made a 3D sequel to Dirtnoodle: https://byronknoll.com/dirtnoodle2.html Here is the original 2D game: https://byronknoll.com/dirtnoodle.html
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I have created a dungeon crawler game: https://byronknoll.com/dungeon-coaster.html
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I designed and built a mechanical scrolling clock.
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I have created a puzzle game called Dirtnoodle: https://byronknoll.com/dirtnoodle.html It is inspired by a game called Snakebird.
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I just released a prototype game called Herbata: https://byronknoll.com/herbata.html It is a fantasy RPG blending classic 'Choose Your Own Adventure' storytelling with tactical turn-based combat.
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I really like the e-paper clock that I built, so I decided to start a Kickstarter campaign to see if there is sufficient interest to build more.
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Update (Nov 11, 2025): I am making this into a Kickstarter project!
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I decided to build my own digital clock.
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My favorite sport is bouldering, so I decided to make a rock climbing game: https://byronknoll.com/crux-climber.html Control the climber by dragging the hands or feet.
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I posted an article here with more details about my robot hair cutting project.
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I have released a new puzzle game on my website called Max Flow.
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I tried out "vibe coding" to create an activity logger for myself.
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I created a game called MazeGPT: https://byronknoll.com/mazegpt.html ChatGPT created the artwork.
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I built a robot that can cut hair!
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I have just released a game called Jabber Trail, which you can play for free in a browser.
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Today I made a new cellular automaton.
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I have made a two player strategy game called Bifurcation: link How to play: The goal is to eliminate all of the other player's units.
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Today I released a HTML5 game called Stacking Things.
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I have designed and 3D printed my own board game.
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Using a 3D printer I have built a water-powered computer.
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Similar to Turing Paint and Doodle Code, I have released another visual programming language called Bitlog.
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I have created a type of barcode called Doodle Code.
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I have created my own programming language called Turing Paint.
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I just released a new open source compression program: tensorflow-compress.
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Today I published my first Android app: Squishy Earth This was based on a HTML5 demo I made a few years ago.