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  1. Image made by Gemini A hacker allegedly jailbroke Claude to generate exploit code targeting Mexican government agencies, though key details remain unverified.

  2. TLDR: AI coding agents have shell access to your machine.

  3. Image made by Gemini Your AI assistant might be working for someone else this week.

  4. AI Agents Under Attack

    Image made by Gemini AI agents are under attack this week—and AI is doing the attacking.

  5. I've been using Claude Code for a while now, and I noticed a pattern: at the end of a productive session, I'd have this vague sense of "we figured out some useful stuff" but no concrete record of what those lessons actually were.

  6. Image made by Gemini Developer tools are the new attack surface.

  7. I built a Docker wrapper for Claude Code and OpenAI Codex.

  8. TLDR: Packed malware machine learning classifier can only previously identify 10 packers Solution was a customized version of model ensembling, which is to train multiple models and resolve their results It works with a slight caveat of more extended trai…

  9. The recent rise in popularity of AI reignited my interest in machine learning.

  10. I came across the Blue-Jupyter project on Github while researching Jupyter notebooks.

  11. In the previous post, I explored a sandbox evasion technique that uses GetPhysicallyInstalledSystemMemory to check the size of the RAM of the machine.

  12. During my malware sandbox evasion research, I stumbled upon the Unprotect Project website.

  13. I gave a 10-minute lightning talk at the recently concluded Blackhat Middle East & Africa community meetup.

  14. In my last blog post, I discussed a way to hide parameter strings from being detected by an anti-virus.

  15. One of the features I implemented for my Remote Access Tool was an anti-virus evasion capability in the form of strings obfuscation.

  16. In this post I'll be listing down lessons I learned while converting a simple malware dropper written in C to x64 assembly.

  17. Cyber Corp Case 2 Writeup - Part 3

    The second case of the CyberCorp challenge on CyberDefenders.org is all about threat hunting.

  18. Cyber Corp Case 2 Writeup - Part 2

    The second case of the CyberCorp challenge on CyberDefenders.org is all about threat hunting.

  19. Cyber Corp Case 2 Writeup - Part 1

    The second case of the CyberCorp challenge on CyberDefenders.org is all about threat hunting.

  20. New Tool Preview: vATT&CK

    I have released a new cybersecurity-related tool called vATT&CK (Visual ATT&CK).

  21. IOLI Crackme 0x04

    I am continuing my reverse engineering review by tackling the IOLI crackmes by @pof.

  22. I have recently realized that one part of cybersecurity that I am lacking basic knowledge on is networking.

  23. Making a RAT

    A Remote Access Tool (RAT) is used to remotely access a computer.

  24. Since my last post about my investigations of a Facebook phishing site, I have received several messages from friends asking me to check out other suspected phishing/scam sites.

  25. Emprisa Maldoc Writeup

    This is a writeup for Emprisa maldoc challenge that I made for CyberDefenders.org.

  26. Investigating an FB phishing site

    Last April 21, people were posting warnings about a suspicious Facebook post where your account will supposedly get hacked when you click it.

  27. The Emprisa Maldoc Challenge

    I was inspired to make my own CTF challenge after finishing Maldoc101 found at Cyberdefenders.org.

  28. IOLI Crackme 0x03

    I am continuing my reverse engineering review by tackling the IOLI crackmes by @pof.

  29. Maldoc101 Writeup (Part 2)

    This is part 2 of my writeup for the Maldoc101 challenge.

  30. Maldoc101 Writeup (Part 1)

    This is part 1 out of 2 of my writeup for the Maldoc101 challenge made by Josh Stroschein (@jstrosch) and is currently playable at Cyberdefenders.Org.

  31. IOLI Crackme 0x02

    I am continuing my reverse engineering review by tackling the IOLI crackmes by @pof.

  32. Introducing shcode2exe

    [Edit: shcode2exe is now part of Remnux] I've been playing around with Remnux and encountered a problem trying to get one of the tools to run properly.

  33. IOLI Crackme 0x01

    I am continuing my reverse engineering review by tackling the IOLI crackmes by @pof.

  34. IOLI Crackme 0x00

    I am re-familiarizing myself with reverse engineering again by going through some simple crackme challenges.

  35. Hunt the Kingdom CTF Challenge

    TLDR: Participated in a blue team CTF, had a lot of fun, looking forward for more Yesterday I participated in the GuideM "Hunt the Kingdom" CTF challenge.

  36. I've done a lot of electronics projects already, all of them were painstakingly hand-soldered on a perfboard.

  37. I joined the Defcon Red Team Village CTF because I was curious about it and I wanted to test out the skills that I have gained playing with CTF sites like overthewire.org and vulnhub.

  38. Study notes: MAC Spoofing

    Study notes are my personal research notes on certain topics that interests me.

  39. Chicken-Scheme FFI Examples

    I'm currently working on refactoring the FFI implementation for the Rebel Game Engine.

  40. #5 - Switching from C/C++ to C

    After the recent changes to the lisp side of my engine, I took some time to review the C/C++ side.

  41. #4 - Following Lispy conventions

    I was adding new Lisp functions to my game engine when I noticed that I had functions that had a naming scheme that were inconsistent with others.

  42. After finishing the integration of Chicken-scheme scripting for my custom game engine I decided I wanted to tackle another hard problem, and that is making it cross-platform.

  43. When I first learned about Chibi, an embeddable scheme that allows scripting on C programs, I immediately tried it out on my game engine.

  44. I've long wondered if I should add a scripting language to my game engine.

  45. Our latest game, HistoHunters, has grown into a really big project that compilation now takes a really long time.

  46. Opening Unity Script Files in Emacs

    I've recently embarked on a mission to fully integrate Emacs with my Unity game development environment.

  47. Note: This is from a series of articles that outlines the things I've learned while making Chef Wars for 2+ years.

  48. Note: This is from a series of articles that outlines the things I've learned while making Chef Wars for 2+ years.

  49. Note: This is from a series of articles that outlines the things I've learned while making Chef Wars for 2+ years.

  50. One of the problems I was having with my Emacs environment under WSL (Windows Subsystem for Linux, aka.