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Posted a video with the title + some gameplay for our 2024 VR/AR prototype ‘Hydrolab’.
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With the Modbox ‘docs’ site now offline (due to reasons outside of my control, some explanation here – though the archived.org version still kinda works) I wanted to post how the scripting language worked and why we made it.
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When I made a zero G liquid prototype I made a quick cubemap of my office, and used that for the liquid reflections.
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When I started working with the Zibra Liquids package in AR my goal was to final try out some of my liquids physics game ideas I had from 2018.
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After the Vision Pro’s announcement I saw a number of VR devs post about the potential with eye tracking input (like how great Pac Man would be to control).