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Articole: 139
  1. Creating a DAW in Rust - Multi-track Timeline

    I decided to treat myself recently by giving myself time to work on an old side project - the Rust DAW.

  2. Audio Programming on iOS using React Native

    If you’ve been following me recently you might have noticed I finally picked up a MacBook for native development.

  3. Every prototype needs knobs

    You’ve probably seen the videos on social media - there’s a cool looking prototype, but wait, the person expands a menu with a bunch of input sliders and knobs.

  4. Converting Tailwind to PandaCSS using OpenCode

    Recently I had an idea while exploring a new project that had some Tailwind components - why be forced to use UI I don’t want to use?

  5. Creating a Music Agent using Mastra

    AI agents are taking over apps everywhere.

  6. WebGPU Node Graph

    Last year I put together a WebGPU renderer written in TypeScript.

  7. Responsive Utility Style Props using StyleX

    As someone who rapidly prototypes apps, one of my favorite features in a design system is utility style props.

  8. Designing with LLMs using Penpot MCP

    I’ve been exploring Penpot recently, the open source UI design platform competitor to Figma.

  9. Using Penpot in 2026

    Recently I decided to dig back into Penpot, a collaborative UI design application.

  10. Free Auth and DB using AT Proto

    When I’m building apps or games, there often comes to a point where you want to save the user’s progress somehow.

  11. LLM Powered Code Reviews with Antigravity

    I’ve been doing a lot of research and prototyping lately to learn about new concepts and tech.

  12. The site redesign you can hear

    As a designer I fight the urge to redesign every other month, or whenever I’m browsing for inspiration on the feeds.

  13. Creating a DAW in Rust - Playing Audio

    I’ve done a bit of work in the audio space, but I’m often leveraging existing frameworks - like the Web Audio API or say JUCE for native.

  14. 2025 Recap

    2025 was a wild year.

  15. Elevating Music Education with LLMs

    For a few months on and off I’ve been building an app for learning how to play piano.

  16. Offline Vector Database with Tauri

    I’ve been working on a research app that leverages a local LLM to enhance the learning experience.

  17. Building an offline LLM research app

    There’s no denying that LLMs have exploded in the past couple years.

  18. Static site generation with Web Components

    I was shocked to see recently that Shopify moved it’s design system from React to Web Components.

  19. The Structure of a WebGPU Renderer

    WebGPU has been blowing up recently.

  20. Visual Testing for Rust libraries

    I’ve been putting more and more time into clawdio, a JavaScript library for creating audio effects with WASM.

  21. Generating Pink Noise for Audio Worklets

    If you’ve been following me recently you’ll know that I’ve been working on clawdio, a JS library for creating Web Audio effects - like say “Bitcrusher”.

  22. Painting sound with JavaScript

    I was cruising through audio YouTube recently and I stumbled on a video about an interesting app that lets you paint on a canvas and generate sound.

  23. Web Audio Effect Library with Rust and WASM

    As I’ve been working with the Web Audio API, I’ve become most interested in the Web Worklet API that lets you process audio on a separate thread.

  24. Sketchbooks for Creative Coding

    Recently I’ve been stacking up quite a few digital sketchbooks with experiments ranging from 3D to web audio to animations.

  25. Mixing Rive and ThreeJS

    Recently had a wild idea - what if I could take a Rive animation and run it inside a 3D scene?

  26. Processing Web Audio with Rust and WASM

    I’ve been falling down the rabbit hole of audio synthesis, or by the scientific term: digital signal processing.

  27. Using Geometry Nodes for Motion Graphics

    I’ve been really building up assets for my personal branding - getting ready for things like streaming or just making more long and short-form videos.

  28. Releasing a React Library in 2025

    This year one of my goals was to get organized.

  29. Design Tokens in Blender

    I’ve been doing a bit of motion graphics and animation in Blender recently.

  30. Using Rust to Play MIDI Music

    As I’ve been making beats with DAWs like Ableton Live, I’ve been considering what it’d be like to generate music notes programmatically - instead of manually using the DAW’s UI.

  31. Using Motion animation with P5.js

    I’ve got a quick one today for the motion design peeps.

  32. Using Bluesky Firehose for Generative Art

    I’ve been using Bluesky more lately and it’s been cool exploring the underlying architecture (the “AT Protocol”) and the APIs they make available.

  33. Making a 3D Piano with ThreeJS

    I’ve been hooked on incorporating MIDI and music into my process recently.

  34. Bringing print to Blender with a DPI plugin

    A few days ago my partner was working on a Blender project and needed to render out some assets for a printed asset.

  35. MIDI-powered animations in Blender

    Recently I put together a Blender plugin to take gamepad input and translate it to the 3D scene (like moving the camera around and saving keyframes).

  36. Focus and Spatial Navigation in React

    It’s been a while since I wrote and released react-unified-input, and I wanted to share the process behind creating it and demystify focus management and spatial navigation in modern applications.

  37. MIDI Keyboard in Blender

    After working on adding gamepad input to Blender, the next logical step was to add MIDI input.

  38. The guide for designing Delta skins

    With Delta recently being approved and blowing up in the iOS App store as #1 for over a week — it’s easy to say everyone is enthused about emulation on their phone.

  39. Using Gamepads In Blender

    As a developer at PlayStation, I’m usually coding things that involve a gamepad.

  40. Denoising in post using Blender

    Recently I’ve been rendering a lot of projects in Blender, from large 4k still images to 1080p videos.

  41. The Vision Pro Redesign of 2024

    This has been a long time coming (the redesign and this blog).

  42. Adding P5JS to a NextJS blog

    I’ve recently been getting into P5.js, a graphics library for the web that lets you easily draw to the canvas.

  43. Recreating Triple Triad in ReactJS

    I’m a big fan of Final Fantasy 8 and the Triple Triad card game that’s featured inside it.

  44. How I made the Render Buddy Blender plugin

    I’ve been doing a lot more work in Blender lately and the thing I find myself doing most is fiddling with render output settings.

  45. Blender Rendering Optimization Tips

    Recently I upgraded my PC that was over 6 years old with a fairly top of the line setup.

  46. Exporting Geometry Nodes from Blender

    Once Blender released Geometry Nodes, I’ve been interested in finding ways to integrate them into other pipelines and workflows.

  47. 3D MIDI Piano Using Rust and Bevy

    Ever since I got a MIDI keyboard I look for any excuse to use it.

  48. Making Katamari for the Bevy Game Jam April 2023

    With another release of the Bevy comes another Bevy game jam.

  49. Getting started with egui in Rust

    I started to experiment with egui recently, a cross-platform UI library for Rust, to make an IDE for a game engine.

  50. Utility Style Props in Rust and Yew

    As I’ve been learning Rust, I find it best to make apps and tools that are useful to me.