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Ghosties Never Die is taking time to produce, as most good things do.
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I’ve been working on the Ghosties Never Die wiki, sorting out design and writing up a script for a playable “vertical slice” of the game.
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The video game and film industries are collapsing.
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The video game industry is undergoing some dysfunction and disrepair of late.
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Warmachine is a tabletop wargame that I’ve had my eye on for almost 20 years.
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AI Art was all the buzz a couple of weeks ago.
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The Rubik’s Cube was a Big Deal for a while when I was young.
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I introduced the Scarbots a bit last time, and have since produced a couple more of them.
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Inktober is an annual art project, intended to get people in the habit of drawing a bit with ink every day.
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I was recruited to produce an adventure for my local library’s teenage D&D event that will be running tomorrow, and while it’s taken more time than I thought, I’ve had the opportunity to learn to use a half dozen new pieces of software and brush up a bit…