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Articole: 12
  1. 2d shadow casting in LÖVE

    Recently, with all the crazy stuff happening in the world, I decided to play around with something fun for a change.

  2. Analyzing multi-gigabyte JSON files locally with serde

    Recently I've read a very interesting article about running queries over large json documents in an almost interactive way.

  3. Cost of using unbuffered io

    It's easy to think that when using compiled languages like rust or c++ we get high performance almost for free.

  4. Advent Of Code 2018

    As usual this time of a year I'm attending Advent of Code.

  5. My introduction to Common Lisp

    So I want to finally learn some Lisp.

  6. Type level programming

    While watching Typelevel Programming 101: The Subspace of Scala I was reminded of Peano numbers.

  7. Strong types and testing

    This is reimplementation of Haskell code from bitemyapp, which itself was inspired by levinotik.

  8. Go Caves!

    Quite recently Cogmind alpha was released.

  9. Joy of c++

    #include <type_traits> decltype(auto) foo1() { int x; return x; } decltype(auto) foo2() { int x; return (x); } int main() { static_assert(std::is_same<decltype(foo1()),int>::value, ""); static_assert(std::is_same<decltype(foo2()…

  10. λ vs ≫= code size

    Comparison of 3 different ways for binding functions with parameters in c++.

  11. Cat in different unices

    As per sloccount: gnu_cat.c Total Physical Source Lines of Code (SLOC) = 486 Total Estimated Cost to Develop = $ 12,665 freebsd_cat.c Total Physical Source Lines of Code (SLOC) = 270 Total Estimated…

  12. Cost of includes

    For each src/.cc file there is detailed log in logs/.cc.txt with: strace summary of syscalls times and number of executions wall clock time it took to compile number of header locations which whare tried number of opened (not unique) headers number of hea…