Creează un cont pentru a te abona la acest blog și a-i urmări articolele pe pagina Lectură.
-
Recently, meta dropped the blockbuster people weren't sure would come: DINOv3.
-
Let's meditate a bit on the following functions: 1. f(x,y) = sqrt(x*y) 2. f(x,y) = 2/(1/x + 1/y) They are the geometric and the harmonic mean, both of which take a list of numbers, in this case two, and return a "summary" of …
-
As methods for estimating 6D poses from images gather momentum, "Normalized Object Coordinates" have entered the arena.
-
If you're new in an engineering field, or if you're paying attention in school, you will have heard of models.
-
Getting a depth map out of blender is a little akward, but possible.
-
Suppose you have a mesh with ugly triangles and you want to make it nicer.
-
If you also fell under the spell of the beauty that is Viridis and have been lacking its presence in Meshlab, here you go.
-
Last time, I described the first "evolutionairy algorithm" I made.
-
In an effort to become more organized, I want to share the stuff I program in my freetime.